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Deepest Chamber: Resurrection News

Patch 0.8898

Hello there adventurers! This patch has a handful of different things. As always, thank you for your feedback!

  • Trinkets that give a card now showcase the given card in their tooltips.
  • Adjusted the execution order of Shield Tactics. Now the push mechanic triggers first instead of the card draw.
  • Added proper resolution picking to the options panel.
  • Added a safety feature when the user creates erroneous edits to the settings.xml.
  • Fixed an input problem related to clicking on a constrained hero and immediately hovering over the cards in hand resulting in the card being picked up.
  • Fixed a crash when a polymorphed larva was attacked.
  • Fixed Hidden tools on boost effect not triggering.
  • Fixed Tombstone trinket not properly triggering when an enemy dies from poison damage during the enemies turn.
  • Fixed an issue with the patch notes menu not closing properly.
  • Balance: The Succession now exhausts when used in its draw phase.




See you in the depths,
Balcony Softworks

Patch 0.8897

Another week! Another patch! Again, thank you everyone for the continued support!

  • Added low texture resolution option for older systems.
  • Fixed an issue when examining a trinket right before trading or talking with a trader npc resulted in exiting back to the map.
  • Fixed a rare crash related to moving items in the inventory at a very fast pace.


See you in the depths,
Balcony Softworks

Patch 0.8896

Hello there dwellers! We are back with another small patch. Thank you everyone for your bug reports!

  • Added sound effects for the bull encounter.
  • Added boss info to path selection UI.
  • Fixed constrained appearing on heroes after combatretry.
  • Fixed extra draw next turn not working from Burst card.
  • Dorn is able to wear leather equipment.
  • Reintroduced an old 3D environment to the sewers.
  • Added info buff for Queen Elaa.
  • Balance: Lowered the heal of detoxify on mosquitoes.
  • Balance: Boosted the damage of Rumm on higher difficulties.




See you in the depths,
Balcony Softworks

Patch 0.8895

Hello there dwellers! Fixes, fixes, fixes! Thank you everyone for your bug reports!

  • UX: Added new UI animation when looting an unknown trinket from an event.
  • Fixed a crash during the queen fight when the queen summoned her minions and the player was hovering over nailed attack cards.
  • Fixed heroes not properly resurrecting (not putting back their cards) when resurrected with a potion after a savegame load.
  • Fixed potions missing after using them or discarding them and immediately afterwards quitting to the main menu and hitting continue.
  • Fixed collected trinkets/potions number being too high at victory screen.
  • Fixed run timer getting out of sync after reloading the game multiple times.


See you in the depths,
Balcony Softworks

Patch 0.8894

Hello there dwellers! The second week of resurrection is here! We are back with another small patch. This one is an all rounder.

  • Balance: During the Old One encounter Scorch and Shuriken cards no longer remove the invulnerability.
  • Balance: Catalyst Shurikens no longer remove all poison. Only 50%.
  • Balance: Metal Scales now only give 3 Scale cards instead of 4.
  • Performance: The rendering of the map has been improved.
  • Fixed the rage apply of Slash and Zweihander not being correct, if the rage apply card boost level was duplicated.
  • Once the heroes collect 4 plague masks, the masks don't appear in the reward screen.
  • Red candles are now visible at traders.
  • Disable upper right icons during dialog and at the collection panel.
  • Disable the deck buttons during dialog.


See you in the depths,
Balcony Softworks