Audio & Animations
Even though we love the Dreadhunter soundtrack, sometimes our ears need a break from the constantly pumping music. We've added an ambient soundtrack for each environment, creating a fitting atmosphere when the action settles down.
We've also reworked Dreadhunter's running animation. Hopefully, it now looks much more natural across all armor sets.
And finally, NPCs are no longer standing still during dialogues. They now face the character's direction for a more immersive experience!
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[VERSION 0.205] Audio & Animations
* Ambient soundtracks for all missions
* Running animations rework
* NPC dialogue animations added
* Default items don't drop in first few levels, to make initial drops more interesting
* Revised texts and added hints for clarity in the Save Scientist mission fight
* UI - Improved Tutorial/AbilityLevelUp popup message
* UI - Improved Starmap headline
* Fix - Rocket hammer attack sound sometimes missing
We've also reworked Dreadhunter's running animation. Hopefully, it now looks much more natural across all armor sets.
And finally, NPCs are no longer standing still during dialogues. They now face the character's direction for a more immersive experience!
-------------------------
[VERSION 0.205] Audio & Animations
* Ambient soundtracks for all missions
* Running animations rework
* NPC dialogue animations added
* Default items don't drop in first few levels, to make initial drops more interesting
* Revised texts and added hints for clarity in the Save Scientist mission fight
* UI - Improved Tutorial/AbilityLevelUp popup message
* UI - Improved Starmap headline
* Fix - Rocket hammer attack sound sometimes missing