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Ingame Market added

In less than three weeks after the Early Access launch we implemented the two most requested features. First was modding system added in one of previous updates and now you can get the latest build with first iteration of Market feature.

Market is an ingame shop, where you can sell items you've collected and don't want to keep in your inventory for Credits or more importantly you have a chance to buy item pieces missing for your preferred build.

In combination with the modding system the character progression is less about drop chances and more about your own preferences. Next step is inagme stash, where you can store items for later use.

Besides the Market we were woriking on various tasks across the board, especially improving overall audio experience, inventory and environments.

Full list of improvements below:



[VERSION 0.013]

* Market - You can now sell items you collected or buy new ones on your ship
* Item levels directly visible in the inventory
* Asus ROG Ally compatibility
* New stairs in environments with more realistic scale for better perception of Dreadhunter's size
* New modding sound
* Additional music on Dreadhunter's ship
* Improved sounds in final boss fight
* Smoother transition between music tracks
* Darker inventory interface
* Improved deadzones for playing on controllers
* Bug fixed - intro volume not respecting current audio settings
* Bug fixed - black screen after player's death while entering the exit portal