Systems cleanup
We are working on larger systems and also new act's content for Dreadhunter. But wanted to deliver at least one more update this year. Here it is:
[VERSION 0.019] SYSTEMS CLEANUP
* Damage of items with a special damaging effect (like Missiles or Small Grenades) scales by 2% for each item level
* Bosses can now be Staggered, while having 50% Debuff Duration resistance
* Ionic Legs apply Stagger instead of Slow
* Garbage and crane hook decorations added in Factory mission
* Added tutorial popups about Market and Modding for new players
* Added controls hints in Modding UI
* Fix - Melee attacks canceling ongoing Ability casts, putting abilities on cooldown without triggering their effects
[VERSION 0.019] SYSTEMS CLEANUP
* Damage of items with a special damaging effect (like Missiles or Small Grenades) scales by 2% for each item level
* Bosses can now be Staggered, while having 50% Debuff Duration resistance
* Ionic Legs apply Stagger instead of Slow
* Garbage and crane hook decorations added in Factory mission
* Added tutorial popups about Market and Modding for new players
* Added controls hints in Modding UI
* Fix - Melee attacks canceling ongoing Ability casts, putting abilities on cooldown without triggering their effects