Act II is live!
It's here, the largest Dreadhunter update so far! We've added +100% more story content and doubled the game time.
[previewyoutube][/previewyoutube]
From the Early Access feedback, it was very clear that you need all the core systems properly in place and want more content. We've listened and worked hard to deliver as much as we could. A lot of new things have been added, check the list below.
New content and updates since the Early Access release:
* Modding system
* Market
* Stash
* Ranged and melee combat overhauled
* Entirely new Skill tree
* Ability trees reworked and extended
* Enemy density improved
* Steam save implemented
* New story missions
* New items
* New enemies
* New environments
* New mission bosses
* New final boss
* New Turret ability
* New mods
* New animations, sounds and effects
We hope you will enjoy the update. There is so much more we plan to add in future.
If you haven't played the game yet, it is in much better shape than it was half a year ago. And if you are not ready for Early Access, feel free to wishlist or follow!

[previewyoutube][/previewyoutube]
From the Early Access feedback, it was very clear that you need all the core systems properly in place and want more content. We've listened and worked hard to deliver as much as we could. A lot of new things have been added, check the list below.
New content and updates since the Early Access release:
* Modding system
* Market
* Stash
* Ranged and melee combat overhauled
* Entirely new Skill tree
* Ability trees reworked and extended
* Enemy density improved
* Steam save implemented
* New story missions
* New items
* New enemies
* New environments
* New mission bosses
* New final boss
* New Turret ability
* New mods
* New animations, sounds and effects
We hope you will enjoy the update. There is so much more we plan to add in future.
If you haven't played the game yet, it is in much better shape than it was half a year ago. And if you are not ready for Early Access, feel free to wishlist or follow!
