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Dreadhunter News

Lightningstorm

[p]We know it’s a sci-fi game, but we started out by implementing a ranger character, then recently added systems for a warrior—and now, finally, a sorcerer![/p][p][/p][p]A brand-new epic Lightningstorm ability is here, complete with its own skill tree and a variety of modifications.[/p][p]And because there are never enough enemies, we’ve also added two new enemy types![/p][p][/p][p][/p][p][/p][p][/p][p]-------------------------[/p][p]\[VERSION 0.219] Lightningstorm[/p][p]* New Lightningstorm ability[/p][p]* 2 new enemy types[/p][p]* Enemies Stagger animations now play no matter the source of the Stagger (previously only Melee damage)[/p][p]* Turret abilities - damage and firerate increased[/p][p]* Text fixes in EN language[/p]

The Gladiator

[p]Dreadhunter has always been mainly a twin-stick shooter. But after the melee combat rework, we’re introducing a variety of melee-focused item variations that finally make melee a fully viable option![/p][p]Check out the items below, collect them all, and brawl with dreads like never before![/p][p][/p][p]Happy Holidays!!![/p][p][/p][p][/p][p][/p][p]-------------------------[/p][p]\[VERSION 0.218] Melee sets[/p][p]* 18 new melee focused items[/p][p]* Adjusted drops from bosses on Melee hits[/p][p]* Act I boss - Banshee - can be hit by melee weapons[/p][p]* Rebalanced damage of some Melee weapon's Charged attacks[/p]

Let it burn!

[p]20 new fire related items including 3 guns are here! [/p][p]Long story short, check them all below. [/p][p]Also new fire related skill tree nodes were added and Fire weapons branch created.[/p][p][/p][p][/p][p][/p][p][/p][p][/p][p]-------------------------[/p][p]\[VERSION 0.217] Fire sets[/p][p]* 20 new fire items[/p][p]* new fire related skill tree nodes[/p]

Bigger and better skill tree

[p]The skill tree is finished! We’ve added tons of new nodes, especially the big ones, reordered some existing ones, and wrapped up all the remaining “work in progress” bits. You’ll now find more meaningful choices earlier in the tree, making things much more exciting for new players.[/p][p][/p][p]We believe it’s large enough for you to explore a variety of builds, yet not so massive that it becomes overwhelming.[/p][p][/p][p][/p][p]You may want to take another look at your skill point assignments from previous versions of the game.[/p][p][/p][p][/p][p]-------------------------[/p][p]\[VERSION 0.216] Revamped Skill tree[/p][p]* Improved skill tree to offer more interesting nodes sooner[/p][p]* New skill tree nodes added[/p][p]* Reordered nodes[/p][p]* Charged attack sounds for all melee weapons[/p][p]* Charged attacks are now also executed as long as the button is held[/p][p]* New wind system for dynamic grass and trees[/p][p]* Channeling abilities (bulletstorm) slow character during channeling, new skill tree node added that sets movement speed it back to 100%[/p][p]* Fix - Lazy turning of some enemies when trying to attack you from afar[/p][p]-------------------------[/p][p][/p][p]Better than the first iteration (below)? Let us know what do you think![/p][p][/p]