Update Ver.0.18.2 - Wall Run Adjustments
Hello! Here's the latest update.
Note: Due to the stage currently in development, the evening stage may look a bit rough.
[h3]Changes[/h3]
[h3]Fixes[/h3]
[h3]Optimization[/h3]
Note: Due to the stage currently in development, the evening stage may look a bit rough.
[h3]Changes[/h3]
- Nitro Sound: Modified so the pitch no longer changes while active
- Second Boss: Adjusted enemy positions
- Placed stones in the river
- Changed wall jump float behavior to accelerate left/right
- Adjusted wall run so that it continues for a while even if started where the wall isn't visible
- Wall runs will no longer be canceled unless steering toward the ground
- Made the curvature of the railroad tracks smoother
[h3]Fixes[/h3]
- Fixed objects suddenly popping into view
- Fixed issue where performing a wall run while going downhill would immediately drop the player from the wall
- Fixed issue where performing a wall run while going uphill would cancel it right away
- Fixed issue where wall running could cause an upward bounce
- Fixed issue where fast falling before a wall run would cause downward acceleration
- Fixed issue where wall runs were not possible on low walls
[h3]Optimization[/h3]
- Reduced lag during stage loading