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Update Ver.0.10.9

[h2]Changes[/h2]
  • Beam wall damage changed to 20%.
  • Laser enemies: adjusted orientation rotation


[h2]Fixes[/h2]
  • Camera rotation speed setting: somehow faster when set to 20 or less
  • Clinging enemies: clinging direction sometimes rotates 90 degrees
  • First boss: Movement timing is different than expected when not attacking.
  • First boss: No collision at the base of the foot.
  • Vibration when attacked by enemy during result