Update Ver.0.10.9
[h2]Changes[/h2]
[h2]Fixes[/h2]
- Beam wall damage changed to 20%.
- Laser enemies: adjusted orientation rotation
[h2]Fixes[/h2]
- Camera rotation speed setting: somehow faster when set to 20 or less
- Clinging enemies: clinging direction sometimes rotates 90 degrees
- First boss: Movement timing is different than expected when not attacking.
- First boss: No collision at the base of the foot.
- Vibration when attacked by enemy during result