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Update Ver.0.10.11
[h2]Changes[/h2]
- Added hit effects for animal missiles
- Festival: Adjusted the stage.
- Adjusted laser enemies
Update Ver.0.10.10
[h2]Changes[/h2]
[h2]Fixes[/h2]
- Second boss: sometimes no damage after guided missile attack
Update Ver.0.10.9
[h2]Changes[/h2]
- Beam wall damage changed to 20%.
- Laser enemies: adjusted orientation rotation
[h2]Fixes[/h2]
- Camera rotation speed setting: somehow faster when set to 20 or less
- Clinging enemies: clinging direction sometimes rotates 90 degrees
- First boss: Movement timing is different than expected when not attacking.
- First boss: No collision at the base of the foot.
- Vibration when attacked by enemy during result
Update Ver.0.10.8
[h2]Changes[/h2]
- Adjusted scoring judgment
Update Ver.0.10.7
[h2]Changes[/h2]
- Stage image: changed to show UI effects
- Display "Connection to the controller has been lost" when the controller is disconnected
- Stage select: changed to open stage select when returning to the home screen after playing a stage from stage select
- Result screen: Screen transition changed to button selection type
- Result screen: Added a button to return to the home screen
- Damage warning material: changed to non-display during photo mode
- Second boss: Movement adjusted
- Second boss stage: navigation wall placement
- Second boss: changed to accept damage immediately after slamming sword
- Port town stage: Wall run tutorial placement
- Port town stage: Navigation wall added
[h2]Fixes[/h2]
- Results: Score leaderboard reflection delayed
- Station Stage: Road in front of Station: Some holes in the road
- Second Boss: Sometimes caught by a house after guided missile attack
- Second boss: Damage can be inflicted during guided missile attack