Update v0.3.2
Sawing trees into long planks is now finally possible! Only works for the straight pine trees for now.

There was a decently large change with how resource data (like for trees) is stored, save games from v0.3.0 and v0.3.1 may behave strangely, but should generally still be compatible.
All changes:

There was a decently large change with how resource data (like for trees) is stored, save games from v0.3.0 and v0.3.1 may behave strangely, but should generally still be compatible.
All changes:
- fix crafting queue capping at only two things
- fix rabbits collision after death, fix dead rabbit rotation being reset incorrectly on game load
- nicer looking dead creature harvest UI with creature thumbnail image
- prevent newly generated objects from rolling down slopes at the start of the game
- added rotten berries and rotten ground meat - more rotten items to come (everything that decays like hides, intestines, etc)
- ability to saw felled trees, rework how resources are defined internally
- fix soft clay jug not showing up in hands when equipped
- fix items changing state (ex. hardening) while being dragged making the item disappear - now the dragging is cancelled when this happens
- rework sawing animation and sawing sound