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Five Nations Patch v1.0.3

Dear All

Please find below the release notes for patch v1.0.3.

New features:
- Map visibility setting for skirmish games
- New skirmish game modes: "Extra resources" and "Deathmatch"
- Observer mode in skirmish games
- The number of the maximum selectable units is increased from 24 to 100
- Workers in construction are excluded from multiselection
- Cargos assigned to mining stations are excluded from multiselection
- Selecting Custom Cursor in the Launcher locks the mouse pointer to the game window. This may cause the lag of the cursor movement as the cursor does not follow the OS pointer anymore but the position is calculated by the game. It's recommended to use the OS cursor in this case. There is a guide locking the cursor in dual-monitor setup: https://steamcommunity.com/app/1565670/guides/
- Option to set the mouse speed for custom cursor

Bug fixes:
- Invisible Zhogarn entities spawning after load game
- Zhogarn nerve clouds around buildings are stacked
- Winning a map on "story" overwrites the previous "hard" indication
- Chapter 2 Mission 14 ending sequence bug
- Speed upgrade indication not works for various vessels

Performance and crashes:
- Revert the addition of selector boxes when hovering the cursor over entities
- Revert NWJS library version from 0.54.0 to 0.52.0
- The "No Audio" checkbox is added to launcher screen turning off the audio completely during the game. This is needed to continue the crash bug investigation.

Balancing and config:
- HermesThruster upgrade give 15 speed bonus instead of 33% to all Dockyard vessels
- Construction page refactoring in WASD keyboard layout
- Cheaper Thorun Vanguard: -50 Metal, -25 Helium-3 and -5 construction time
- Cheaper Thorun Consulate: -50 Metal, -10 construction time
- More expensive Cloak Generator Sylon upgrade: +100 Metal, +100 Helium-, and +150 Energy
- Decreased aura of the Sylon Cloak Generator: -80 range
- Sylon Mask lost its Stealth ability
- Sylon Shade lost its Stealth ability
- Athrael Clairvoyant gained Sensor ability
- Thorun Provincial Beacon gained Sensor ability and +2 vision
- Increased defensive range for AI players
- The skirmish AI produces some permanent defenders in the beginning of the game