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  3. Game Pacing & Structure Improvements!

Game Pacing & Structure Improvements!

- All events unlocked through Dimensional Tampering are now unlocked from the start instead. Their upgrades are still purchased via Dimensional Tampering.

- Each act now only has an Act Boss & Final Boss, instead of Midboss / Act Boss / Final Boss.

- The existing pool of Midbosses & Act Bosses has been reorganized into Tier 1 (Kawartha), Tier 2 (Blast Zone), and Tier 3 (Inverted Tower)

- Midboss Items have been recategorized as Rare Items. One of the items offered by Mysterious Voids will now be a Rare item. (Rare Items are powerful but situational, whereas Common and Boss items are more general-purpose).

- Emergency bosses now drop Boss Items, and are the primary source of them. Act Bosses drop Awakened Souls.

- Backrooms Battle is now accessed from an option in the Ancient Apartments event, rather than directly from the map.

- The Item Neodymium (when ally damage is reflected, redirect it to an enemy) now also has the effect of Plasma Deflector (damage reflected to enemies has Pierce), and Plasma Deflector has been removed.

- Some of the weakest items have been removed.

- The skill Gloom Horn now inflicts 3 stacks of Trauma instead of 1.

- Havens now offer you 2 Passives and 1 Skill, instead of 3 Passives

- Act 1 (Kawartha) has been reduced in size by 2 events.

- Act 2 (Blast Zone) layout has been changed.