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GAME UPDATE - PATCH NOTES 0.1.11

[h2]Hey everyone! Happy New Year![/h2]

Patch 0.1.11 brings several changes to bodychecks, pokechecking, animations, and bug fixes! Scroll down for answers to frequently asked questions, what's next, and a teaser!



[h3]Gameplay Changes[/h3]

  • Pokechecking Reworks
    Originally posted by author
    Pokechecking was a feature that felt non-existent for the longest time, primarily because there was no visual feedback. Now, when engaging in a stick-to-stick battle with the opposing puck carrier, an animation will trigger. Pokechecking proves to be a solid tool, especially when facing a larger opponent that you can't bodycheck. It's worth noting that the pokechecking range decreases with higher game difficulty, but it is now more accurate than before!

    Additionally, changes were made to the puck when a player is pokechecked. The puck will flip a little higher, making it easier for takeaways.


  • Bodychecking Formula Reworks
    Originally posted by author
    Ever stacked up the absolute Terminator with over 100 bodychecking stat and still got staggered or knocked down by the smallest player going at 1MPH?
    Not anymore! We've tweaked the bodychecking formula to better determine when a player gets staggered or knocked down by a bodycheck.

    Remember, your skating speed before delivering a bodycheck is crucial. However, if a player has a significantly lower bodychecking stat than their opponent, different results may occur based on the skating speed before the hit. If the speed and checking stat of an opponent are weaker, chances are your Terminator won't even get staggered! On the flip side, a player with a heavy bodychecking stat AND speed will crush those smaller players!"

    It's a work in progress, and we'll certainly consider all feedback to make further adjustments!
  • Players bodychecked along the boards will no longer clip through it



  • Turning and Shooting animations are now smoother
    Originally posted by author
    Turning, pivoting to backward skating, and shooting animations are now more crisp, providing better overall feedback.
  • Blockshot colliders increased
  • Greasy Lettuce & Golfers' goalies butterfly speed slightly nerfed
  • Minor AI changes
[h3]Bug Fixes[/h3]
  • Fixed a bug where a one-timer pass would go much faster than expected
  • Fixed a bug where changing your players' positions (Line-up menu) while in-game would cause a bug in their positions during faceoffs
  • Fixed a bug where settings would not carry over after the next time the game is launched
  • Minor visual fixes to jerseys and helmets
  • Fixed a bug where Golfers' bench players would have no bodies
  • Tentative fix where the referee would not drop the puck on faceoffs


Known Issues
  • Customization feature may cause crashes and could be nonfunctional for Steam Deck users due to being manageable with keyboard and mouse only, we apologize for the inconvenience and will resolve the issue as soon as possible.
  • Minor visual bugs with players' numbers and names
  • Visual issue with celebrations (notably hand disappearing when doing the "Jagr salute")
  • Graphical issue with players' scoring banners wearing an extra helmet or misplaced helmet
  • Minor texture issues


[h2]What's Next!?[/h2]
We have talked quite a bit about the Roguelite Campaign rework and that is our next step. This includes a lot of reworks and changes which includes:
  • Better progression system
  • Better gameplay loop
  • More Elite teams
  • Alternate Bosses (More information below)
  • Different ways to acquire power-ups & trainings
  • Ability to upgrade your goaltender throughout your runs (Goodbye bad Butcher)
  • MORE Power-ups
  • MORE Relics

And much more that we will cover in future posts!

If you would like to be part of the testing team for the future updates and the campaign rework, make sure to JOIN OUR DISCORD!

Originally posted by author
We currently have prototypes for four Elite and Boss teams that we're actively working on. We're excited to introduce a breath of fresh air to the existing pool of teams in the game! Speaking of alternate bosses, here's a preview of our first (and almost ready to ship) alternate boss!


[h3]FAQ (Discord & Community Hub)[/h3] Will we be able to use our own customized team for the campaign?
Originally posted by author
It's very likely, as we love the idea of bringing your own squad for a challenge. This may be included in the campaign rework.
Will there be more AI strategies (Defensive & Offensive)
Originally posted by author
Absolutely! We're eager to expand the team archetypes you can build throughout your runs and delve deeper into AI behavior!
Will there be more challenges other than first to score a goal against the Spartans?
Originally posted by author
We are definitely exploring more variants of challenges that feel both challenging and rewarding.
More game modes & Online?
Originally posted by author
We would love to, but that is something we will look into after the campaign rework. We understand that it is heavily requested!


Hope you guys enjoy!

[h3]Much love from the Tape to Tape Team[/h3]


Hey, sometimes Butcher doesn't suck...

Hotfix - 12/21

Fixed a graphical issue with the knight's helmet.

GAME UPDATE - PATCH NOTES 0.1.10

Goalies rework, Customization updates, and more bug fixes? Let's dive into Patch Notes 0.1.10!



[h3]Goalie Customization & Rework[/h3]

The time has come to customize your goaltender, including an exciting rework to their skills and behaviors!

Goaltenders now have more attributes, enabling them to possess their own identity, strengths, and weaknesses (especially in the Campaign mode)! These changes were vital in preparing for the upcoming campaign rework, where goaltenders will be upgradeable during your runs. No more "BUTCHER SUCKS" coming in the future!



Goalies now have the following attributes:
  • Skill - The main attribute that determines the goalie's efficiency
  • Glove
  • Blocker
  • Five-Hole
  • Catching Skill
  • Control - How well the goalie stays in his crease especially after a butterfly push
  • Standing Speed - Quickness when standing up
  • Butterfly Speed - Quickness when in butterfly
  • Pokecheck
  • Pass Power
  • Shot Power
  • Depth - How far the goalie gets out of his crease


[h3]Gameplay & Bug Fixes[/h3]
  • Headshot Redirect ability updated - You can now aim at player you to like to use the ability on
  • Princess team changes - They now use their farts a little differently...
  • Added player names on jerseys
  • Loading transitions in and out of the game are now smoother
  • Fixed a bug with goalie passes when close to the net
  • Fixed Tutorial bugs
  • Fixed a bug where player's heads were detached from their body in the power-up selection screen
[h3]Customization
[/h3]
  • Players will now be at their proper positions on the ice according to the customization screen
  • Fixed a bug with the delay in switching teams in customization
  • Goalies equipped skills are enabled
  • New goalie sprites with colored helmets
  • Player helmets color now customizable


Hope you guys enjoy!

And as always, all feedback is welcome! Make sure to join our Discord!

[h3]HAPPY HOLIDAYS FROM THE TAPE TO TAPE TEAM![/h3]

GAME UPDATE - PATCH NOTES 0.1.9



[h3]Welcome to Patch 0.1.9 - Customization Feature Beta![/h3]

We have been teasing it for quite a while and here it is!


[h3]Create-a-Player[/h3]
Now, you can create your own player with the selection of faces and sticks available in the game. Choose their abilities and talents, and give them the stats they truly deserve!



Once your 5-player squad is created, let's dive into creating your own custom team!

[h3]Create-a-Team[/h3]
Now, you can select your own newly created players and assign them to a new team! Enjoy total freedom in picking any shirt color with our fully customizable color palette, allowing you to use any color code! (This link is pretty handy should you want to recreate any professional teams)

Select your team's logo, artefacts, Home, and Away jerseys! We've added a few more logos, in addition to the original ones in the game, for y'all to enjoy. We hear you asking already: "What about custom logos?" Heard. Unfortunately, custom logos are not supported at this time. HOWEVER, you are still able to upload your custom logos within the game files (More information below).



When your team is ready to rock and roll, dive into the Play Now mode and give it a shot!




[h3]Upcoming features and patches for Customization[/h3]
  • Ability to change the goaltender's helmet color
  • Team's logo on the goaltender's shirt
  • Ability to select goaltender's abilities
  • Ability to change the color of the numbers on the shirts
  • UI changes and add-ons
  • Ability to automatically have the game detect the best Away colors for your team
  • Much more based on the community's feedback!


[h3]Known Issues[/h3]
  • Controller support is not available at this time; it will be introduced in future updates.
  • Custom logos may not be fully supported, leading to temporary issues.
  • Visual glitches may occur; please report them if you can!



[h3]How to upload a custom logo[/h3]
Drop your logo in the following document:
C:\Users\YOUR USERNAME\AppData\LocalLow\Excellent Rectangle\Tape to Tape\CustomLogos Ensure that the image is a 500x500 PNG file!



We hope that you guys enjoy creating your own teams, make sure to share with us your creations via social media or the community hub!

For any feedback, you know where to find us!



[h3]In other news[/h3]

There wasn't really a category related to how Butcher sucks or how annoying the Cultists are, so how about the game's hand-drawn art style?

If you enjoyed Tape to Tape and would like to support us, vote for us in any of the category you see fit.

Thank you guys so much in advance!

ALSO, if you haven't got your hands on the game yet, it is now on sale with a 10% discount!

Much love from the Tape to Tape Team

Steam Awards 2023 - Vote for Us!



There wasn't really a category related to how Butcher sucks or how annoying the Cultists are, so how about the game's hand-drawn art style?

If you enjoyed Tape to Tape and would like to support us, vote for us in any of the category you see fit.

Thank you guys so much in advance!

ALSO, if you haven't got your hands on the game yet, it is now on sale with a 10% discount!

Much love from the Tape to Tape Team