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  3. Patch Notes 0.9.1.5

Patch Notes 0.9.1.5




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Shades of Rayna Update 0.9.1.5

-Labyrinth now has a target loot system. You can increase the chance of getting specific items from lab chests.
-Labyrinth doesn't have starting difficulty selection anymore. The base difficulty is set for Labyrinth difficulty start.
-Starting difficulty unlocks for Labyrinth are removed. Maximum chest count unlocks are added.
-Adjusted maximum and given points in Labyrinth.
-Adjusted tokens from Labyrinth chests. They are fixed based on the difficulty.
-Decrease the damage of champion and major bosses.
-Crafting Materials now drop in stack up to 5.
-Adjusted unique relic drop rate.
-Fixed the problem where picking up orbs in base didn't count on event pass.
-Fixed the problem with some items not getting dropped from enemies or chests.
-Fixed the problem where the chests at the base didn't give correct amount of loot.
-Fixed the problem with Shrine upgrade on Dark Lands.
-You can't close the window while getting rewards from Dark Lands anymore. It stopped giving the reward when closed.
-Fixed the problem with legend items disappearing from the inventory when a grand item is salvaged.
-Fixed the problem where the reveal stone effect didn't disappear upon creating a new layout.
-Fixed the problem where the condemn time stats didn't work on grand items/relics.
-Fixed the problem with Heavy Demand legend item for mage.
-Fixed the problem with grand upgrade stones drop from skill point shop.