Patch Notes 0.8.6.0 - Class Buffs

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Shades of Rayna Update 0.8.6.0
Game
-Added High Stakes activity and shop to Underworld.
-High Stakes activity speed button now spawns enemies faster.
-Fixed the problem where Underworld tokens didn't get saved.
-Increased the lighting in Underworld.
-Fixed the problem with Gambit boxes dropping only tier 1 upgrade stones.
Assassin
-Significantly increased the effect of applied damage from main damage stat to Assassin's Sting skill.
-Significantly increased the effect of applied damage from main damage stat to Assassin's Throatcut skill.
-Significantly increased the effect of applied damage from main damage stat to Assassin's Deadly Strike skill.
-Significantly increased the effect of applied damage from main damage stat to Assassin's Flash skill.
-Significantly increased the effect of applied damage from main damage stat to Assassin's Aqublast skill.
-Significantly increased the effect of applied damage from main damage stat to Assassin's Shadowfall skill.
-Increased the effect of applied damage from main damage stat to remaining Assassin's skills except Barrage.
-Fixed the damage location of Assassin's Scorch skill and its relics when the teleportation was not made.
-Increased the area of Assassin's Fallen Orbs relic.
-Assassin's Flash skill now breaks destructibles.
-Fixed Assassin's Throatcut skill's damage area power up.
-Fixed the image of Assassin's Aqublast skill.
-Fixed the problem where relics for Assassin's Flash skill didn't work.
Lasher
-Added 5 new unique weapons:
Lashatch: Scratch hits triggers Lashblast with 50% chance when Lashblast is equipped
Whipow: Whiplash deals double damage to slowed enemies
Whirlcurst: Whirltox also spawns Lilacurst around the character if Lilacurst is equipped but Lilacurst can't be used seperately
Stusear: Stumble deals double damage to enemies effected with Sear
Zapyr: If Zapwhip is equipped Zephyr hits have 15% chance to reset the cooldown of both skills
-Significantly increased the effect of applied damage from main damage stat to Lasher's Scratch skill.
-Significantly increased the effect of applied damage from main damage stat to Lasher's Lashblast skill.
-Significantly increased the effect of applied damage from main damage stat to Lasher's Zapwhip skill.
-Increased the effect of applied damage from main damage stat to remaining Lasher's skills.
Mage
-Significantly increased the effect of applied damage from main damage stat to Mage's Splash skill.
-Significantly increased the effect of applied damage from main damage stat to Mage's Corruption skill.
-Significantly increased the effect of applied damage from main damage stat to Mage's Outburst skill.
-Significantly increased the effect of applied damage from main damage stat to Mage's Tremor skill.
-Increased the effect of applied damage from main damage stat to remaining Mage's skills.
Ranger
-Increased the effect of applied damage from main damage stat to Ranger's Rapid Shot skill.
-Increased the effect of applied damage from main damage stat to Ranger's Crossfire skill.
-Fixed the problem with "Damage when X skill equipped" stats on Grand Items.
Outlaw
-Significantly increased the effect of applied damage from main damage stat to Outlaw's Barrelad skill.
-Significantly increased the effect of applied damage from main damage stat to Outlaw's Rapid Gun skill.
-Increased the effect of applied damage from main damage stat to remaining Outlaw's skills except Dynamite and Noxious Blast.
Warrior
-Significantly increased the effect of applied damage from main damage stat to Warrior's Slice skill.
-Increased the effect of applied damage from main damage stat to remaining Warrior's skills except Ground Slam.