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Shades Of Rayna News

Dark Lands Season Event Is Over!




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Dark Lands Season Event is over!

lion777lion is the winner of the season.

Thanks everyone who played.

Patch Notes 0.9.1.5




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Shades of Rayna Update 0.9.1.5

-Labyrinth now has a target loot system. You can increase the chance of getting specific items from lab chests.
-Labyrinth doesn't have starting difficulty selection anymore. The base difficulty is set for Labyrinth difficulty start.
-Starting difficulty unlocks for Labyrinth are removed. Maximum chest count unlocks are added.
-Adjusted maximum and given points in Labyrinth.
-Adjusted tokens from Labyrinth chests. They are fixed based on the difficulty.
-Decrease the damage of champion and major bosses.
-Crafting Materials now drop in stack up to 5.
-Adjusted unique relic drop rate.
-Fixed the problem where picking up orbs in base didn't count on event pass.
-Fixed the problem with some items not getting dropped from enemies or chests.
-Fixed the problem where the chests at the base didn't give correct amount of loot.
-Fixed the problem with Shrine upgrade on Dark Lands.
-You can't close the window while getting rewards from Dark Lands anymore. It stopped giving the reward when closed.
-Fixed the problem with legend items disappearing from the inventory when a grand item is salvaged.
-Fixed the problem where the reveal stone effect didn't disappear upon creating a new layout.
-Fixed the problem where the condemn time stats didn't work on grand items/relics.
-Fixed the problem with Heavy Demand legend item for mage.
-Fixed the problem with grand upgrade stones drop from skill point shop.

Patch Notes 0.9.1.4




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Shades of Rayna Update 0.9.1.4

-Grand Relic salvaging is back.
-Fixed the problem with Burning Ball skill cooldown problem with attribute upgrading.
-Added Grand Relics to map loot summary.
-Fixed grand upgrade stone drops from High Stakes.
-Increased Underworld Token drop chance from enemies from 2% to 10%.

Patch Notes 0.9.1.1




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Shades of Rayna Update 0.9.1.1

-Added Dark Lands map.
-Fixed the item chunk count on event screen.
-Increased the loot chance of enemies from 8% to 20%.
-Fixed the back spawn on second layout of Atlis Desert.
-Fixed the problem with relics that dropped from orbs.
-Fixed the red barrier on Sharpleaf Forest.
-Fixed the problem with Warrior's Counter passive.
-Fixed the portal activity with the problem.
-Fixed the extra experience power up.
-Decreased the health increase of bosses per difficulty.
-Decreased the damage of Witch and Doombringer.
-Increased the drop chance of keystone tiers.
-Fixed the problem where bosses not dying.