Gearing Up for the Demo – A Behind-the-Scenes Update
Dev Update – Artificial Extinction 2 Progress Report
[p]Hi everyone,
Just wanted to take a moment to share what I’ve been working on with Artificial Extinction 2. As a solo developer, I’ve been putting in some seriously long days — building, testing, refining — doing everything I can to make sure this game is something truly worth your time.
Here’s a quick look at what’s been happening behind the scenes:
- Completed the full tutorial — streamlined, clear, and fully playable
- Finalized a complete campaign level for the upcoming demo!
- Refined the Test Range to allow players to experiment freely
- Added unlockable demo-exclusive modes: Nightmare, FPS-only, and RTS-only
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Localization & Global Players
[p]One of the biggest efforts lately has been localizing the game into 10 languages, including:
French, German, Spanish, Russian, Simplified Chinese, Japanese, Korean, Polish, Brazilian Portuguese, and Ukrainian
Every UI element, tutorial prompt, and menu item is being carefully translated to make sure players around the world can jump in and enjoy the experience on day one — and it's all being done by hand, with care.
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Demo Leaderboards
[p]The upcoming demo will include Steam Leaderboards, allowing players to compare their performance and survival time with others. Whether you're trying to beat your friends or climb the global rankings, there's plenty of opportunity for some friendly competition.
We're also exploring the idea of running small leaderboard contests (such as "High Score of the Month") — with fun rewards like Steam gift cards. More on that soon!
What’s Coming Up
[p]- A private Steam Playtest which will be invite-only to gather early feedback
- Final tweaks, polish, and balancing of the demo
- Preparing the official demo build for Steam Next Fest
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Thank You
[p]Thanks so much for your support, your wishlists, and your encouragement. It’s what keeps me going through the long hours and late nights. I’m incredibly excited to share this game with you, and I can’t wait to see what you think.
More updates soon. Stay tuned.
– Chris
Developer of Artificial Extinction 2
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