Update #2 for wheel / controller support beta!
Initial post for context:
https://steamcommunity.com/games/1571280/announcements/detail/537721107195628017
The beta has again been updated according to feedback received!
The previous update helped, but we quickly learned that the system still wasn't versatile enough;
So, with this update, we introduce axis calibration!
As you bind the controls, you'll be asked to max out any analog input you give - this will make sure the inputs are interpreted correctly, and that the full range of input is actually available to you.
In theory, as long as SL1R can pick up your controller's input at all, it should now be able to correctly interpret just about anything! Again, please do let us know if this works as well as we hope it does! :)
Even if you had no issues with wheel / controller support before these betas, we'd still appreciate feedback on this system from you, as these changes would ultimately affect ALL wheel / controller users.
Try the beta:
Library > Right-click SL1R > Properties... > Betas > Beta Participation > public-beta
Thanks again and stay tuned!
https://steamcommunity.com/games/1571280/announcements/detail/537721107195628017
The beta has again been updated according to feedback received!
The previous update helped, but we quickly learned that the system still wasn't versatile enough;
So, with this update, we introduce axis calibration!
As you bind the controls, you'll be asked to max out any analog input you give - this will make sure the inputs are interpreted correctly, and that the full range of input is actually available to you.
In theory, as long as SL1R can pick up your controller's input at all, it should now be able to correctly interpret just about anything! Again, please do let us know if this works as well as we hope it does! :)
Even if you had no issues with wheel / controller support before these betas, we'd still appreciate feedback on this system from you, as these changes would ultimately affect ALL wheel / controller users.
Try the beta:
Library > Right-click SL1R > Properties... > Betas > Beta Participation > public-beta
Thanks again and stay tuned!