1. Street Legal 1: REVision
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  3. Update Jul.28.2023: Final hours!

Update Jul.28.2023: Final hours!

Part shops
  • Fixed first person OSD sometimes breaking after leaving the shop by clicking the door.
  • All shops are now available, though not fully finished yet - bug fixes & other preparation took top priority for the full release! They'll be finished in future updates soon!
    Thanks to g13ba for contributing part arrangement for shops 3 & 4!
Part fixes contributed by g13ba
  • Fixed paintability of Badge trunk.
  • Fixed texture mapping of Stallion seats.
  • Fixed mismatched Coyot headlight glass.
Misc
  • Extended opponent spawning variety enforcement logic to apply even when you haven't challenged the opponent, so you'll always find someone else to race by driving to a different location.
  • Updated the game engine to fix stability issues related to colliding with freeroaming opponents & extreme deformation;
    Many changes were made, and we didn't have time to test it as thoroughly as we would've liked, so please let us know if you experience any regressions, especially in relation to stability & performance!

[h3]Full version only[/h3]
Career mode
  • Careers copy-pasted from the Demo can be continued in the full version, unless you had FULLY completed the Demo career, in which case, the career will remain playable in Demo mode, with previously locked cars now available. This is in the interests of keeping game balance.
    In this case, you'll need to either load an older save, or start a new career to fully complete the game.
  • Added a Steam Achievement for winning one race.
Modding
  • Steam Workshop basics have been set up!
    Workshop works the same way as it did for SLRR 2.3.1 - you'll need to use the installer tool to install mods - you can find it in the game directory (Steam Library > Right-click SL1R > Manage > Browse local files)
  • Workshop uploader & installer have been updated to fix some bugs.
  • Same basic modding tools/plugins are included with SL1R as were with SLRR 2.3.1, with an addition of revised Resource tools.
  • Script source files are only included for cars for this initial release;
    Sources for common parts & gameplay scripts will be added in future updates - we still need to clean them up to prepare them for public use.
CarConvert.exe (SLRR car import tool)
  • Added a shortcut for applying the same params for all models of the same car.
  • Simplified aero for imported cars, matching that of other cars.
  • Widened track for imported cars, for better fitment of SL1 wheels.
  • Fixed a case of data folder misdetection when importing several cars at a time.
  • Artificial engine power multiplication attributes are now removed.

Full release is imminent! Enjoy! :)