1. Street Legal 1: REVision
  2. News
  3. Update Sep.21.2023: Now in Stereo!

Update Sep.21.2023: Now in Stereo!

Audio
  • Fixed audio source position becoming messed up after switching views or visiting a shop (resulting in much louder transmission whine).
  • Fixed broken audio positioning in Garage, Shop, Car Lot, and Car Market.
  • Fixed wrench, spray & decal SFX not using 3D audio.
Part shops
  • Fixed unintended "raids by FBI" in the demo.
  • Added rev modules, exhaust pipes, and all running gear parts except wheels to shop 2.
  • Minor part positioning improvements for shop 2.
  • Shops 3 & 4 are no longer marked as WIP.
Garage
  • Fixed infoline not always clearing when selecting an empty slot in first person mode.
  • Fixed first person inventory line number not updating when filtering parts.
  • Fixed being able to remove parts without disassembly by dragging them from the world into inventory. (there's a cheat for that :D)
  • Fixed part world-to-inventory drag breaking the camera, if it's looking at said part.
Aero
  • Fixed parts not directly attached to the chassis (door/hatch windows, most spoilers) not affecting drag.
  • Spoilers and few appropriately-shaped wings now reduce drag.
  • Slightly reduced minimum drag of Codrac and Yotta.
  • Properly balanced drag reduction logic for all cars:
    Drag reduction won't be 'maxxed out' early, only starting to increase drag after some parts have been lost. Now, all major body parts need to be attached, and in good condition, to achieve minimum drag!
Misc
  • Opponent engine start assist for rare cases of them failing to start the engine before race start.
  • More aggressive opponent racing AI.
  • Fixed a case of failure to generate Badge with a cut hood.
  • Fixed incorrect Stallion wing position.

More to come! Stay tuned! :)