1. Street Legal 1: REVision
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  3. Update Oct.14.2024: Dual Barrel!

Update Oct.14.2024: Dual Barrel!

[h3]Random bodykit discounts[/h3]
  • Custom bodywork will randomly be discounted at auto shops!
  • The discount is typically -25%, with some exceptions. The discounts make the prices similar to stock equivalents.
  • Discounts are applied per bodykit (same grouping as for coloring).
  • Discount RNG is re-rolled every couple races won.
  • Value of purchased discounted parts is permanently reduced - this means you can't sell them for profit, but repairs will be cheaper.
  • Why only bodykits? Because discounting these doesn't screw with career balance, as performance characteristics of these parts are largely identical to stock.

[h3]Exhaust & related[/h3]
  • Added dual exhaust variant for Zed. This will come by default with supercharged cars featuring the dual header.
  • Added another variant of rear bumper 3, with dual exhaust cutouts.
  • Improved surface normals for several stock exhaust pipes.
  • Fixed several cases of dual exhaust asymmetry.
  • Fixed Furrano exhaust clipping into wheel wells.
  • Disabled SL2 exhaust tip N2O particle effect (style consistency).
  • For modders & creative cheaters: SL2 exhaust tips can now be attached to stock SL1 exhausts. Use the new garage cheat "NOISEBOMB" to allow them to show up in the Catalog for SL1 cars; You'll then want to use the "PEGAWRENCH" cheat to move them into better-looking positions, as clearly the stock pipes weren't designed for this :D
    For context, these normally-hidden parts are shipped with the game for use by imported SL2 cars (see car_convert folder).

[h3]Options[/h3]
  • Added options to set preferred garage & driving camera modes (first person/classic, first person/hood/bumper/chase);
    You'll be automatically switched to the chosen camera / interaction mode upon entering the relevant section! You can also leave these as "NONE", retaining current behavior.
  • Moved various scattered options to a new "CAMERA & FIRST PERSON" category.
  • Various reorganization & renaming. If any option/bind appears to be missing, it has simply been moved.

[h3]First person garage[/h3]
  • Smooth first person auto-entry.
  • Faster auto-entry in Mechanic mode.
  • Fixed view direction getting messed with upon dialog hide after directly switching between Catalog/CarInfo/ClubInfo using hotkeys.
  • Mechanic/Painter interface won't be always hidden if there's no car in the garage.
  • First person 'no car' / 'welcome' dialogs now instruct to press F4 / F8 for CarLot / Buy Cars.
  • Extended timeout for first person side panel auto-shown for a freshly started career.
  • Painter slider readouts now give prompts to use Mouse X / Y while Misc. Action 1 / 2 keys are held.

[h3]Cars & parts[/h3]
  • Better Catalog previews for some Furrano & Naxas parts.
  • Fixed Yotta and Codrac door & Sunset and Yotta chassis paintability. Also patched Remo door paint issue.
  • Fixed suspension mount materials for several cars.
  • Fixed underscaled Ninja rear door.
  • Improved Zed rear bumper 3 normals.

[h3]North East[/h3]
  • Cleaned up various misplaced objects.
  • Fixed some cases of building Z-fighting.
  • Plugged a big hole in a wall.
  • Fixed a missing window texture for one of the common building types.

[h3]Misc[/h3]
  • Fixed possible game crash upon toggling first person mode simultaneously with section change.
  • Fixed Racer Rangefinder, and potentially also opponent spawning not working properly in hood/bumper cam.
  • Fixed Garage car explode button being selectable with arrow keys, causing selection to leave side panel.
  • Improved Shop #3 part grouping.
  • Added difficulty warning & suggestion to complete Classic Career with ACE Mutator first to Junkman Career description. This text goes away after you do that or complete a JM run.

More to come! Stay tuned! :)