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  3. Weekly progress update #58: Opposition Edition!

Weekly progress update #58: Opposition Edition!

[h2]In short[/h2]
Work on career mode, improved compatibility!

[h2]List of changes[/h2]
Part shops
  • The part shop discovery logic now works!
  • If the location of the shop in the most recently unlocked area is already known, pedestrians will give you the location of the one in the local area instead - shops can not be permanently missed anymore!
  • Shops can now also be discovered by driving near them, including during races!
    Talking to a pedestrian is no longer required to unlock access!
  • Shop entry triggers can now also be activated by walking into them in first person mode.
Street racing
  • Per-opponent attributes (names, cars, prestige, etc...) are now all the same as in the original game.
  • Almost everything opponent-related is generated using (effectively) the original algorithms, rather than explicitly defined - opponents will also use any modded-in cars, car generator changes will apply to them too, and ability to race a totally different set of them could easily be implemented!
  • Recreated the original post-race prestige calculations.
  • Fixed a jello effect when using RMB-drag in Race Setup at "low" framerates (
  • Started work on spawning opponents & career races!
Misc
  • Improved Windows XP support.
  • The cursor is now locked to the window/relevant monitor while the game is in focus.
  • Slightly improved sound effect playback stability.
  • Display resolution is now auto-detected for first launch, rather than attempting to start up in the potentially-incompatible 800x600 default.
  • Added a config option to start the game in 16-bit color mode; Auto-detection may be added later!
  • Improved default settings & fixed setting application behavior on first startup.
  • Reverted back to the original tyre smoke particles.
  • Changed a part of how random car part selection works, to exactly match SL1's behavior - potentially worse in functionality, but necessary for matching the original look of the opponent cars!
  • Fixed an oversight regarding the Yotta trunk.
  • A patch for a clutch issue with the temporary instant manual shifting solution.

The streets of Valo need more personalities!
Check out some interesting rewards in the crowdfunding thread! :)
https://steamcommunity.com/app/1571280/discussions/0/3053988806896458547/

Check back in a week!
Stay tuned! :)