Weekly progress update #58: Opposition Edition!
[h2]In short[/h2]
Work on career mode, improved compatibility!
[h2]List of changes[/h2]
Part shops
The streets of Valo need more personalities!
Check out some interesting rewards in the crowdfunding thread! :)
https://steamcommunity.com/app/1571280/discussions/0/3053988806896458547/
Check back in a week!
Stay tuned! :)
Work on career mode, improved compatibility!
[h2]List of changes[/h2]
Part shops
- The part shop discovery logic now works!
- If the location of the shop in the most recently unlocked area is already known, pedestrians will give you the location of the one in the local area instead - shops can not be permanently missed anymore!
- Shops can now also be discovered by driving near them, including during races!
Talking to a pedestrian is no longer required to unlock access! - Shop entry triggers can now also be activated by walking into them in first person mode.
- Per-opponent attributes (names, cars, prestige, etc...) are now all the same as in the original game.
- Almost everything opponent-related is generated using (effectively) the original algorithms, rather than explicitly defined - opponents will also use any modded-in cars, car generator changes will apply to them too, and ability to race a totally different set of them could easily be implemented!
- Recreated the original post-race prestige calculations.
- Fixed a jello effect when using RMB-drag in Race Setup at "low" framerates (
- Started work on spawning opponents & career races!
- Improved Windows XP support.
- The cursor is now locked to the window/relevant monitor while the game is in focus.
- Slightly improved sound effect playback stability.
- Display resolution is now auto-detected for first launch, rather than attempting to start up in the potentially-incompatible 800x600 default.
- Added a config option to start the game in 16-bit color mode; Auto-detection may be added later!
- Improved default settings & fixed setting application behavior on first startup.
- Reverted back to the original tyre smoke particles.
- Changed a part of how random car part selection works, to exactly match SL1's behavior - potentially worse in functionality, but necessary for matching the original look of the opponent cars!
- Fixed an oversight regarding the Yotta trunk.
- A patch for a clutch issue with the temporary instant manual shifting solution.
The streets of Valo need more personalities!
Check out some interesting rewards in the crowdfunding thread! :)
https://steamcommunity.com/app/1571280/discussions/0/3053988806896458547/
Check back in a week!
Stay tuned! :)