1. Street Legal 1: REVision
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Street Legal 1: REVision News

Update Sep.21.2023: Now in Stereo!

Audio
  • Fixed audio source position becoming messed up after switching views or visiting a shop (resulting in much louder transmission whine).
  • Fixed broken audio positioning in Garage, Shop, Car Lot, and Car Market.
  • Fixed wrench, spray & decal SFX not using 3D audio.
Part shops
  • Fixed unintended "raids by FBI" in the demo.
  • Added rev modules, exhaust pipes, and all running gear parts except wheels to shop 2.
  • Minor part positioning improvements for shop 2.
  • Shops 3 & 4 are no longer marked as WIP.
Garage
  • Fixed infoline not always clearing when selecting an empty slot in first person mode.
  • Fixed first person inventory line number not updating when filtering parts.
  • Fixed being able to remove parts without disassembly by dragging them from the world into inventory. (there's a cheat for that :D)
  • Fixed part world-to-inventory drag breaking the camera, if it's looking at said part.
Aero
  • Fixed parts not directly attached to the chassis (door/hatch windows, most spoilers) not affecting drag.
  • Spoilers and few appropriately-shaped wings now reduce drag.
  • Slightly reduced minimum drag of Codrac and Yotta.
  • Properly balanced drag reduction logic for all cars:
    Drag reduction won't be 'maxxed out' early, only starting to increase drag after some parts have been lost. Now, all major body parts need to be attached, and in good condition, to achieve minimum drag!
Misc
  • Opponent engine start assist for rare cases of them failing to start the engine before race start.
  • More aggressive opponent racing AI.
  • Fixed a case of failure to generate Badge with a cut hood.
  • Fixed incorrect Stallion wing position.

More to come! Stay tuned! :)

Update Sep.10.2023

  • Fixed a crash related to using the scroll wheel in the main menu.
  • Reverted an unintended stroke increase for the 152 cui I4 block.

More to come! Stay tuned! :)

Update Sep.08.2023: Flies and Volts!

Parts
  • Fixed names of many wheels falsely claiming SuperSport tyres (mostly 19" ones).
  • Fixed paint spots on the Yotta chassis.
  • Fixed incorrectly aligned Coyot trunk keyhole.
  • Fixed starter motors still working if the battery is missing.
  • Higher-end batteries now give a very very slight boost to starter torque.
  • Starter torque is slightly reduced alongside battery "wear".
  • Like others, the V10 starter motor now scales it's torque with damage.
  • Batteries now fail at 0% condition.
  • Reduced physical impact resistance of batteries by 50%.
  • Engines now cannot be started with the flywheel missing (no connection from starter to crank).
  • No drive with a missing clutch or flywheel.
  • Reordered batteries and N2O bottles inside the Catalog.
Garage
  • Fixed scroll moving the camera too, if the cursor was already within the inventory area upon entry.
  • 'You can't drive this car because X' messages now better match those of the original game.
  • Added an option to place the infoline (part name & condition text in the lower right corner) dynamically next to the cursor.
  • Various minor infoline fixes, for example, persistence when switching between mechanic/painter mode.
  • Fixed a case of painter sliders not being fully removed after exiting first person painter mode.
  • Fixed first person crosshair remaining hidden after switching to mechanic mode from decal mode.
Misc
  • Updated Workshop Uploader support files.
  • Cleaned up some rogue pixels from the higher-resolution paint textures.

More to come! Stay tuned! :)

Update Aug.23.2023: Arcade Evasion!

Part shops
  • New color selection logic by g13ba, for greatly reduced chance of repetition between part sets.
  • Visiting a shop at night no longer resets the city to daytime.
Options
  • More descriptive Weather setting naming.
  • Added an option for Ghost Drivers: Disables all driver models, including those of opponents and cops.
  • Added an option to disable mouselook while driving in first person mode - view is then instantly centered upon taking control of the car.
    Also solves issues with mouse steering.
New cheats: Valo City
  • "VALOSFINEST": Greatly increases police patrol - input repeatedly to spawn even more cops!
  • "MRPLOW": Reduces mass of traffic cars to 1/20th, making them fun to smash into!
    All traffic is respawned upon activating the cheat, potentially into inconvenient positions, like right in front of you :D. Mass change does not affect racers nor cops.
New cheats: Test Track & Valo
  • "STUNTMAN": Rolls your car! Useful for getting back on the wheels, or entering silly movie-like rolls when going sideways at speed!
    It is recommended to bind this cheat to a hotkey;
    input "bind 3 STUNTMAN" to bind it to the '3' key, for example!
  • "BANDAID": Restores chassis condition up to 80%.
    Does not repair deformation! Intended for allowing continued driving after chassis hits 0%.
Misc
  • Updated credits.
  • Fixed a way to duplicate the Catalog buy dialog.
  • Patched a chance for the cursor to be returned to 'previous' position upon opening any dialog, even outside of first person mode.
  • Increased look sensitivity of the third person driving camera.

[h3]Full version only[/h3]
Endgame pedestrian conversations
  • If the local area's shop is already known, the local garage will be marked by the pedestrian instead.
  • Added an option to specifically ask pedestrians for a local racer, rather than spawn type of 'local' or 'high-end' being randomly chosen.
Misc
  • Lowered the Sunset (car) by 3cm, for greatly improved looks and mild handling improvement when lowered. Max lift is still more than adequate for Valo's jumps, don't worry! :D
  • Improved positioning of exhaust pipes and dark taillights inside shops 3 & 4.

If the radical Sunset change is too much, here's a Workshop item to revert it:
https://steamcommunity.com/sharedfiles/filedetails/?id=3024363297

More to come! Stay tuned! :)

Update Aug.03.2023: Hurt 'em plenty!

  • Fixed a crash related to talking to pedestrians.
  • Fixed opponent car chassis not taking damage during races.

More to come! Enjoy and stay tuned! :)