1. Dread Delusion
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  3. Version 0.5.055 Update

Version 0.5.055 Update

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[h2]Patch Notes[/h2]
[h3]Major Additions:[/h3]
  • Added the Endless Player House in Sepulchre. The player can buy the deed from the Mouldy Cauldron shop in town, and upgrade it just like Thornwood Manor, albeit at a much lower cost.

[h3]Balancing:[/h3]
  • When attacking high-armour targets, a blue "armour buff" icon will now appear on the enemy health bar. This indicator is relative and will only display if the player's damage is reduced by a certain percentage.
  • When attacking high-armour targets, raised the minimum possible damage to 30% of the unmodified attack damage (was previously 1 damage).

[h3]Miscellaneous:[/h3]
  • Updated and improved the Property Station model.
  • Entirely new look for the map. It's got a brand new illustrated style, and should prove to be much more comprehensible.
  • Added a very minor character to the starting island, who advises the player on how to get a map.
  • Added a new Endless Cartographer in the Endless region. This character can give the player a Cartography Notebook, just like their counterpart in Hallowshire.
  • The tilde key ( ` ) now brings up the console, regardless of whether the player is in Debug / Cheat mode. (Note: This is to help narrow down issues that players are facing that are difficult to repro on our end.)

[h3]Bug Fixes:[/h3]
  • Fixed some missing dialogue for the Hallowshire Cartographer.
  • When completing the quest "A Morbid Appetite", the Urns of Anguish will now be removed from the player's inventory.
  • Fixed an issue with "barred" doors getting stuck in their "unbarred" animation, preventing the player from fully opening them.
  • Fixed a bug with dialogue showing incorrectly, related to the "Perchance to Dream" quest on the starting island.

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And as always, please post any issues you come across or feedback you may have in the Discussion Forums.