1. Dread Delusion
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  3. Version 0.6.25 Update

Version 0.6.25 Update

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[h2]Patch Notes[/h2]
[h3]Changes:[/h3]
  • Fixed an issue with the endles mines quest.
    - If you enter the mines and then leave and talk to their owner in Sepulchre, the additional dialogue options should display correctly now.
  • Made crystalized characters look better.
    - Both NPCs and enemies have been revised.
  • Hallowshire Forest now has new ambient sounds.
[h3]Balance:[/h3]
  • Throwing weapons base damage and scaling adjusted.
    - Throwing weapons scale primarily off Barter stat, but get a tiny boost from STR and AGI too.
  • Combat tweaks: Magic base damage down, spell scaling up.
  • Physical damage stat scaling doubled.
    - Max stats do 3x weapon damage, previously 2x. This also applies to bows.

[h3]Bug Fixes:[/h3]
  • Corpses have been fixed, and should be visible again.
  • Fixed a bug that could cause buffs to permanently stay on a character if the player switched regions just as the buff was ending.
  • Tweaked big green goblins to have better enemy detection.
  • Tweaked region & loading code to prevent possible bugs.
  • Various tweaks to AI code to fix minor bugs.

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And as always, please post any issues you come across or feedback you may have in the Discussion Forums.