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Dread Delusion News

Version 0.5.022 Update

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[h2]Patch Notes[/h2]
[h3]Balancing:[/h3]
  • Massively changed how fast players' Stamina Threshold depletes. It will now take significantly longer to become Fatigued, and the Stamina Threshold will decrease based on a fixed timer instead of when the player performs certain actions.
  • Improved damage of the fireball spell.
  • Very minor tweaks to how Stamina Potions and Elixirs of Restoration affect the Stamina Threshold.

[h3]Miscellaneous:[/h3]
  • Tweaked the Paeguth questline to make it less likely the player will not notice Paeguth at Hallow Town, if they chose to side with them.

[h3]Bug Fixes:[/h3]
  • Fixed an bug where players would respawn in the Endless area before they had unlocked its gatebridge.
  • Fixed an issue where some items were not giving their correct stat bonuses, including the clothes at the Hallow Town tailor. These items have now been re-spawned with their correct stats, though they will have to be collected again.
  • Fixed a bug that would stop the 'Lost Purse' secret entrance from working after a player had left and re-entered the area.
  • Fixed a Charm test when speaking to a guild member of the Order of Three and One.
  • Fixed some dialogue in the Paeguth questline, which would point players in the wrong direction when they need to find the belltower.

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And as always, please post any issues you come across or feedback you may have in the Discussion Forums.

Rob the town blind and cheat gods in Dread Delusion's Early Access




Dread Delusion's first town of Hallow, built into an asteroid suspended above an unforgiving countryside, fulfilled a craving I wasn't even fully aware I'd had: one for the dense, multilayered urban areas of Deus Ex and Vampire: the Masquerade—Bloodlines. Elder Scrolls towns come close for me, but don't quite have the intricacy and depth of their more immersive sim-y cousins. Hallow, with its secret tunnels, hidden doors, and vertical exploration, gives a bite-sized reprisal of Deus Ex and VtMB's game-long exercises in breaking into peoples' apartments and reading their emails...
Read more.

Version 0.5.021 Hotfix Update

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[h2]Patch Notes[/h2]
[h3]Bug Fixes:[/h3]
  • Changed a few things that was preventing the compass from pointing where it should

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And as always, please post any issues you come across or feedback you may have in the Discussion Forums.

Version 0.5.020 Update

Greetings Prisoners,

We hope you're enjoying your journey at the Oneiric Isles! This is the first in a series of post-launch updates focused on fixing reported issues, among other minor alterations based on feedback.

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[h2]Patch Notes[/h2]
[h3]Miscellaneous:[/h3]
  • New scenery and item placements throughout the Endless Realm
  • Changed music colliders in intro scene, making the 'intense' music fade out when you leave the battle, and fade back in when you return to the battle (previously it would only end when you met Vela).

[h3]Bug Fixes:[/h3]
  • Fixed issue where wrecked war machines in the opening battlefield were playing their "stand up" animation and clipping through the ground in an ugly way
  • Fixed some misc scenery placements (mostly floating trees) on the starting island
  • Fixed a bug where an enemy's animator reference wasn't being assigned properly (this may address some of the issues players reported)
  • Fixed issue where you could uncrouch in some places you shouldn’t be able to, effectively allowing the player to get outside the map
  • Applied several minor performance optimizations to the player character's movement code
  • Fixed issue where players could get stuck in the windows of the prison-ship in the starting area.
  • Removed rubble piles in the first area which could trap the player if they backtracked and jumped over a railing.
  • Fixed hole in the level geometry in the corner of the fort on the starting island, which allowed players to fall and become trapped in the cavern below.
  • Fixed bug that was preventing the compass from pointing where it should

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And as always, please post any issues you come across or feedback you may have in the Discussion Forums.

Early Access News #01



So, Dread Delusion has finally dropped into Early Access. Its broken world, full of flying islands and strange sights, is yours to explore!

There's already plenty to see, including the central region of Hallowshire - where zealous knights battle cultists and eldritch horrors.



Further afield, amid rotten knolls and gnarled trees, you'll find the Endless Realm - where its denizens are cursed to linger in an eternal undeath.

And as you roam these lands you can pick up quests, battle foul abominations and upgrade your gear. There are also two towns to visit where you can trade, rest up and even get drunk.

But what's next? Well, we're eager to hear your feedback so we can make Dread Delusion's strange world the best it can be. We already have a ton of cool stuff lined up for updates in the weeks and months ahead.



The next big region we'll be releasing is the Clockwork Kingdom. It's a cold, harsh land where a machine monarch enforces its tyrannical rule with state-controlled magic. Outside the walls of its central town, machines run riot and a foul corruption is spreading unhindered.

But we'll also be fleshing out the existing zones. Expect to see new quests, new locations and new secrets added to Hallowshire and the Endless Ream in the weeks after launch. We're also working on brand new mechanics, like the ability to purchase and upgrade your own personal dwelling.



We'll continuously be fleshing out the combat - adding new weapons, combat moves and enemies - as well as ever tweaking the enemy AI. Plus, we'll be expanding the faction system to grant the player more rewards and possibilities.

And further ahead? We'll be adding the main quest - a lengthy adventure that will see you tracking down the notorious sky-pirate Vela Calose, even if it means venturing to the cursed, inhospitable ruins of the world's surface.

So, I hope you're excited for what's on the horizon; because we can't wait to share all these new features with you. Until then, enjoy the game and - peace out.



[h2]Purchase Dread Delusion Now![/h2]
https://store.steampowered.com/app/1574240/Dread_Delusion/

[h3]Social Links:[/h3]