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Wander Stars News

Wander Stars is a fantastically weird mash-up of Pokémon, Dragon Ball, and the power of the English language




s anyone who's been called a "stinky buttface" will know, words can hurt. A knife through the heart, a punch to the gut. Words can do some damage, so why not turn them into an all-out anime battle?..
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Wander Stars Demo Walkthrough with the Developers

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Join Alvaro “Kay” Dominguez, Game Designer and Lead Artist and Andrea “Andie” Gallo Lead Writer and Art Director from Paper Castle Games as they walk you through the debut demo of Wander Stars. You'll discover their love of videos games, story telling and see the game in action for the first time.

If you enjoyed this Demo Walkthrough please add Wander Stars to your Wishlist!

Wander Stars Demo 1.0.3 patch notes

Hi there, wanderers!

Here are the changes and fixes for the new version:

  • Spamming the peace button no longer softlocks combat with mouse and controllers.
  • Fixed two typos. One for Greyjoe's barks, another for "EVENT#106 - Grandma calling".
  • Added a fix for a softlock happening late in the demo where characters fail to show up in combat.
  • Ctrl key no longer speeds up animations for combat and map. It is still available for cutscene skipping however.
  • Fixed an issue with the Kingjoe enemy, they would use RETIRE randomly and leave the fight?
  • Action words from pep ups now look different when not equipped or equipped.
  • Fixed a bug in the words menu where pep up words refused to be cleared up from the equipped side of the menu.
  • Fixed a bug in combat with certain pep up action words that would refuse to work when pressing the OK button to execute an action.
  • Added a fix for boss zone UI that would not show up for some players.
  • Fixed a rare instance where using JAB against a boss would trigger the Boss impact frame vfx for the first hit and softlock after the second hit.
  • Improved treasure space item drop randomization.
  • Fixed an issue when discarding items and canceling would not let you use the item afterwards and basically waste it.
  • Fixed an issue where previous plays would save user display settings. Forcing 16:9 aspect ratio caused issues with players that had already played on 1.0.1 before the fix.
  • Entering the display menu in settings no longer takes you out of fullscreen.
  • It is now possible to change resolution values in the settings menu for 16:9 aspect ratios. (Other aspect ratios not supported yet).
  • Added a "Wishlist" button and a "Main Menu" button when the demo is over.


This is a game in development, and we encourage any feedback you can give us to improve the game even more!

Please use the Steam general discussions or our discord server to reach us directly.

Paper Castle

Wander Stars Demo 1.0.2 patch notes

Hi there, and thank you for playing the Wander Stars demo!

Here are the changes and fixes for the new version:

  • Tutorial skip prompt added.
  • Force 16:9 aspect by default (other aspect ratios not supported yet)
  • Fixed an issue where map menus could be triggered while moving to an event/combat.
  • Fixed a softlock when trying to restart the episode using rewind and/or quit after a game over.
  • Fixed visual bug where it would seem like it was possible to equip words even when the limit was already reached.
  • Fixed an input problem when trying to exit the combat VS screen that would softlock the UI.
  • Fixed an UI issue when using healing items on the map. The icon would stay permanently if a cutscene was triggered soon after.
  • It's no longer possible to end your turn during the boss fight tutorial message.
  • Fixed a softlock while fighting the second boss. If they we're KOd by the bleed status after pressing end turn, the bleed damage would loop until the heat death of the universe.


This is a game in active development, and we encourage any feedback you can give us to improve the game even more.

Please use the Steam general discussions or our discord server to reach us directly.

Paper Castle

Join the Wander Stars developers for a LudoNarraCon stream!



Join Alvaro “Kay” Dominguez, Game Designer and Lead Artist and Andrea “Andie” Gallo Lead Writer and Art Director from Paper Castle Games as they walk you through the debut demo of Wander Stars. You'll discover their love of videos games, story telling and see the game in action for the first time.

This video will be set to loop for the duration of LudoNarraCon from 9-13 of May if you can't make the start time.

Make sure to download the demo at its LudoNarraCon premiere and be sure to wishlist today!