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God of Riffs: Battle for the Metalverse News

God Of Riffs 0.8.3



God Of Riffs 0.8.3



Hey hey, Metalheads!

We've been in the garage tuning our guitars and sharpening our axes, trying our best to get the game as smooth as possible to play.

0.8.3 Includes a bodacious amount of updates, including:

* Way more efficient collision detection
* Updated Ragdoll physics
* Updated Lighting and Particles
* Hard and Expert difficulties for our existing 4 songs (and many more to come!)
* User interface improvements (still under construction)
* Updated support for LIV Mixed Reality
* A Calibration room (axes mysteriously upside down? fix em here!)
And dozens more under-the-hood updates to enable future features that are just around the corner...


0.8.3 is just a taste of what's coming down the pipe to smash you in the face very soon. Tune those axes and get Shredding!



God Of Riffs 0.8.2 Hotfix

Changelog:

* Fixed a minor menu bug on startup

God Of Riffs - 0.8.2 Patch Notes

God Of Riffs - 0.8.2

0.8.2 focuses on Stability and backend issues.


Changelog:

  • More collision detection fixes
  • Hit Popup fixes
  • Hit Sound Effects should now always play
  • Minor visual updates to Magma
  • Audio Visualizer effects are now more dynamic and match the song being played more accurately
  • Magma Twin Guardian Animation fix
  • UI Fixes and Backend updates for Graphics settings


PLEASE NOTE: We're aware of an issue affecting some users with Index "Knuckles" controllers, with the player's hands/axes appearing upside down. If you are affected by this issue, please contact us so we can fix this, thanks!


As always, if you find any issues with any part of the game, feel free to let us know on our Discord, or on Twitter @bossmusicgames.

Thanks for supporting us, and as always, Keep Shredding!

God Of Riffs - 0.8.1 Patch notes

Thanks to everyone who's joined the journey so far, and provided their feedback!
We've taken all of it into account, and have spent the last week squashing most, if not all of the most egregious bugs. :)


Changelog:
  • Collision Detection reworked - If you're still missing notes, that's on you! :)
  • SteamVR poses fixed for Vive, Index, and WMR controllers (no more upside down hands!)
  • WMR Controller support in SteamVR
  • Pause system reworked - Pausing the game should perform as intended now
  • Lots of backend fixes to improve performance (Hello, Unity 2020.3.15!)
  • Elemental creatures in each level should be a bit more reactive...
  • Loading screens should be (Mostly) Aligned now, no more loading bars off to the left
  • Hitting Powerup notes should vibrate on the controller that hit it, instead of on both controllers
  • Lots of Ragdoll physics glitches have been fixed (Skulls and skeletons shouldn't explode so readily)
  • Dungeon has been removed from the stage rotation for now (Don't worry, it'll be back before you know it and look better than ever!)



As always, if you find any issues with any part of the game, feel free to let us know on our Discord Server, or on Twitter @bossmusicgames.


Till next time,
Keep Shredding!

GOD OF RIFFS EARLY ACCESS IS HERE

GREETINGS METALHEADS!


[h3]Today we’re launching our first VR game on Steam Early Access: GOD OF RIFFS! We hope you’ll join us as we work to make the greatest heavy metal VR melee rhythm game EVER! [/h3]


YOU ROCK!

[h2]Check out our launch trailer for a taste of THE METALVERSE![/h2]

[previewyoutube][/previewyoutube]

Right now, we’re Steam only, but we’ll be on Oculus Desktop soon and we’ll keep everyone in the loop on Oculus Quest/App Lab. We want to spread the love of METAL everywhere!



If you love rhythm games, or heavy metal, or slaying demons to the beat, we hope you’ll check us out in Early Access and let your friends know it’s ONLY $4.99!

[h2]Want to take it to the next level? Tag us on Twitter using #godofriffs and we’ll sing your praises FOR ALL TIME.[/h2]



In other cool news - We now have the first 4 tracks on Spotify, and also on Steam! Check them out and give them a spin! We also have some cool telegram stickers - and we’re adding more, so add some metal to your chats today!

We can’t wait to build the most METAL VR community on the internet. With your help, we’ll make everyone a God Of Riffs!



So be sure to hang out with us on our Discord send us feedback on Twitter @BossMusicGames and @Vyersoft, and join our Facebook so we can make this the most head banging slay fest possible!

WE LOVE YOU INTERNET.

-the folks at Vyersoft and Boss Music Games