Hotfix 23.02.2026 - Bug Fixes
[h3]Hello Adventures and happy start to Steam Next Fest!
[/h3][p]First off, a huge thank you to everyone jumping into the demo and sharing feedback. We have already seen a lot of great feedback coming in which will be incredibly helpful for the team as we prepare for the week ahead.
[/p][p]We have a quick patch to address some minor updates and crash fixes:[/p][p]
[/p][p]Patch Notes:[/p]
[/p]
[/h3][p]First off, a huge thank you to everyone jumping into the demo and sharing feedback. We have already seen a lot of great feedback coming in which will be incredibly helpful for the team as we prepare for the week ahead.
[/p][p]We have a quick patch to address some minor updates and crash fixes:[/p][p]
[/p][p]Patch Notes:[/p]
- [p]Various crash fixes[/p]
- [p]Fixed issues where certain ui elements were overlapping Butcher Block UI[/p]
- [p]Fixed an orientation tilt issue on the half stone angled wall[/p]
- [p]Localization updates for Japanese[/p]
- [p]Fixed the non-functional Pacify AI toggle in the game creation settings[/p]
- [p]Fixed Guardian storage management visually applying changes to all storages[/p]
- [p]Fixed Shrine of Ascension camera orientation[/p]
- [p]Fixed quest progress so dropping items does not allow hand-ins[/p]
- [p]Fixed an issue where knowledge unlock dependencies were using the incorrect number of Knowledge Points[/p]
- [p]Removed collision from loot chest lids to prevent players from getting stuck[/p]
- [p]Fixed an issue where clients could not see airships built by the host[/p]
- [p]Improved airship wheel placement logic. Camera pulls out and highlights parts of the structure that will be converted to an airship[/p]
- [p]Added a ‘Fire at Will / Hold Fire’ toggle while piloting airships to better control Guardians acting as cannoneers[/p]
- [p]Fixed several bugs associated with equipping a glowtail. Players can now summon another creature while the glowtail is equipped[/p]
- [p]Fixed regression causing player canoneers to not fire cannons[/p]
- [p]Fixed some stutters and hitches caused by certain particle systems
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