Update #1 - Community Feedback Patch

Hello Soldiers, we've got an enormous amount of feedback since launch and have been hard at work getting everything improved. There are a new graphics settings to have more control for your setup, and a ton of VR settings to customize for your preferences.

The other notable much requested features are redesigning the two-handed to only apply while aiming, trigger to grab the weapon bolt slide, trigger to store ammo, and increased difficulty levels (NG+++).
On top of that, we fixed a ton of bugs, balanced lots of weapons and enemies and upgrades, and improved a lot of things in general - thanks to everyone for the feedback, hopefully this improves the feel of the game for everyone.
[previewyoutube][/previewyoutube]
As always, reach out to us through the steam forums, discord (link) or reddit (link) with feedback or suggestions!
These build notes can also be found here: Update Notes
[h3]Full Changelog[/h3]
- v459 -> v461
 - fixed distant sounds playing on player spawn
 - tweaked reduce chest sound volume
 - fixed invisible collider near loadout table
 - improved volkssturmgewehr grab position
 -  v451 -> v459
 - improved angle check on teleport node scan
 - fixed black screen when end run from some scenes
 - fixed blank or wrong donation items from npcs
 - fixed off-hand prime charm button issue
 - fixed entry portal door appsw issue after entering
 - fixed key in belt unlocking chests but not being taken
 - fixed visual issues in death scene from obsidian temple
 - added gun hold yaw offset user setting
 - increased grab radius on grenade pin
 - improved boss 2 shot collisions
 - fixed various culling issues in temple
 - fixed poison duration clamped incorrectly
 - improved boss 1 battle area performance on quest
 - fixed some static chests in necropolis
 - fixed sewer floor culling incorrectly
 - fixed wand recharge time inconsistencies
 - tweaked belt wand collider grab position down slightly
 - fixed chest not spawning in necropolis
 - fixed edge fog in some mountain stages
 - v391 -> v451
 - added additional NG+ difficulty tier
 - added ammo auto-store on trigger press
 - added auto-store ammo on trigger press
 - added custom turn speed slider
 - added eye tracked foveated rendering for quest pro
 - added game version to main window
 - added graphics setting for mesh quality
 - added graphics setting for postprocess quality
 - added graphics setting for shader quality
 - added grip toggle by default for vive controllers
 - added headset not found message to game view window
 - added left and right deadzone for joystick
 - added legacy mode movement setting
 - added long-hold to delete save on title screen
 - added more graphics options
 - added new aiming-mode movement system (slowdown based on aim, "legacy mode" added in options)
 - added openxr runtime display to game view window
 - added secret #1 (heal on interstitial gem)
 - added setting for grab bolt slide with trigger
 - added setting for keeping real world rotation on stage change
 - added setting for which eye to render in game view
 - added support for local dimming on quest pro
 - added toggle to enable logging
 - added vive-specific custom controller pose
 - added vive/wmr-specific handling for movement sliding controls
 - added vive/wmr-specific handling for teleport controls
 - added WMR openxr plugin
 - fixed ai soldiers rifle holding pose
 - fixed ammo description for volkssturmgewehr vg1-5
 - fixed area clear happening incorrectly
 - fixed boss 1 dying mid wing attack
 - fixed boss 2 entry door opening after killing boss
 - fixed bugs with player dying during certain boss3 phases
 - fixed chain shot targeting allies
 - fixed chamber bullet being lost on pistolier reload
 - fixed deadzone not applying to teleport and turn
 - fixed end-run not saving rank progress
 - fixed game view window button issues when headset disconnected
 - fixed gem positioning on wands
 - fixed grip toggle setting not actually working
 - fixed handling bad server responses
 - fixed hang on loading screen when server is down
 - fixed haptics issue on bolt slide
 - fixed ironic sniper achievement issues
 - fixed issues with SSAO
 - fixed items in belt being sold in the wishing well
 - fixed many boss 3 issues
 - fixed many objects LOD settings
 - fixed max lives upgrade not working
 - fixed merchant chat dialogs
 - fixed multiple boss3 null references
 - fixed multiple issues handling server being down
 - fixed navmesh issues around end of boss 2
 - fixed occlusion issues on chapel
 - fixed poison and bleed effects on dead enemies
 - fixed poison incorrectly stacking charm damage
 - fixed post-processing setting causing no post processing
 - fixed prayer upgrades not improving cooldown
 - fixed quest2 space-warp rendering for various guns
 - fixed red dot, now is actually a red dot
 - fixed shadow enemy respawning non visible
 - fixed shadows setting issue causing no shadows
 - fixed shield enemy shield culling too early
 - fixed some culling distances on sewer
 - fixed some loading time issue on combat stages
 - fixed some quest ASW rendering on sewer gates
 - fixed soul-less enemy markers showing incorrectly
 - fixed souls not auto-depositing on game clear
 - fixed stage with missing exit on daily runs
 - fixed stg44 ejected bullets using wrong model
 - fixed tier2 and tier2 colt 1911 sight attachments
 - fixed turning while praying not working
 - fixed twilight tarot affecting boss death sequence
 - fixed ui fading out on bug report window
 - fixed ui toggle position layout
 - fixed various bugs with grenade explosion
 - fixed various bugs with hands when in ghost mode
 - fixed various freezes on boss 3 death
 - fixed various occlusion issues in necropolis
 - fixed various torches and candles cullign issues
 - fixed volkssturmgewehr vg1-5 showing wrong chambered cartridge
 - fixed wrong mesh on boss 2 room
 - improved ashen mountain generation time
 - improved audio for volksturmgewehr vg1-5 shots
 - improved clarity on soul auto-deposit on game clear
 - improved difficulty scaling for bosses
 - improved inventory belt rotation threshold
 - improved kar98 bolt grip position
 - improved kar98k bolt slide grab position
 - improved load time on forest world
 - improved localization for spanish, german, italian and japanese
 - improved performance in chapel stage
 - improved performance in input handling code
 - improved performance in necropolis stages
 - improved quest hand pose
 - improved quest pistol grip position
 - improved red dot visuals for clarity
 - improved shot audio for volkssturmgewehr vg1-5
 - improved text on tutorial teleport
 - improved tier 2 scope materials
 - improved visuals on red dot sight attachment
 - improved XR settings layout and ordering
 - increased barrel attachment damage
 - increased boss difficulty on NG+
 - increased damage of low tier kar98k
 - increased deployable dummy health
 - increased deployable dummy HP from 50->100
 - increased difficulty on NG+
 - increased effective range of volkssturmgewehr vg1-5
 - increased high tier upgrade costs
 - increased money upgrade values
 - increased pistolier ammo storage to 12+12
 - increased poison tick duration
 - increased poison tick duration
 - increased priest revive cooldown time
 - increased recoil on stg-44
 - increased soul drop rate in NG+
 - increased wolf run speed 15%
 - reduced grenade throw boost
 - reduced priest heal frequency