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TrinityS News

We will exhibit at BitSummit X-Roads, an indie game festival!

TrinityS will be exhibiting at "BitSummit X-Roads", one of the largest indie game festivals in Japan, to be held at Miyakomesse, Kyoto from August 6 (Sat) to 7 (Sun), 2022.



We will be playing games and selling DL cards (include steam key) at the event.
Please come and play!

For information on how to participate in the event, please go to the BitSummit official website and check the "TICKET INFORMATION" section.
https://bitsummit.org/en/ticket-2/

The official BitSummit website is here!
https://bitsummit.org/10th/

Bug Fixes(0.2.3.1)

[h2]Bug Fixes[/h2]
  • Fixed an issue where the loading screen would not transition to Stage 1 when two or more players set off from the lobby.


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We apologise for the delay in informing you.
We also apologise again for the delay in making corrections.

Thank you for your continued support of "TrinityS".

[PatchNote] 0.2.2.0

Challengers! Hello!
This is 『TrinityS』 development team.

Thank you for playing the early access version of TrinityS.
This time, "language support for Chinese" and "bug fixes" have been added.

[h2]Update[/h2]
[h3]Additional traditional and simplified characters[/h3]
Traditional Chinese and Simplified Chinese have been added to the language settings in the options.

[hr][/hr]
[h2]Bug Fixes[/h2]
  • Fixed an issue where two players could play the same job when using Quick Match.
  • Fixed an issue where the active skill 'Royal Heal' was not correctly translated into English.


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The next update will add a Hard Mode!

Expect more from TrinityS in the future.

TrinityS现在支持 "繁体 "和 "简体 "字符。

献给所有准备好面对强大的老板的挑战者们!
我们是TrinityS的开发团队。

让您久等了。
通过今天的0.2.3.0补丁,TrinityS现在同时支持 "繁体 "和 "简体 "字符。
该游戏可以用中文进行,从教程到战斗。

如果你有任何意见或要求,请写在这里。
https://steamcommunity.com/app/1584690/discussions/0/3185737486652724736/

如果你在玩游戏时遇到任何问题,请写在这里。
https://steamcommunity.com/app/1584690/discussions/0/3185737486652693093/

下一次更新将增加一个 "硬模式"!
请再等一等!

请继续关注更多的 "TrinityS"!

[Patch Notes] 0.2.2.1

[h2]Update[/h2]

    [h3]
  1. The battle UI can be moved to any position.[/h3]
    【Movable UI】
    • Boss HP
    • Boss`s skill name (including gauge during DPS check)
    • Party information
    • Skill information
    • Operation guide
    Originally posted by GD
    the boss skill name can be moved when displayed

    The position of the moved UI can be reset in the game settings.

    [h3]
  2. Game save data is now compatible with Steam Cloud.[/h3]
    Previously, game data was stored only locally, but now backups are stored on "Steam Cloud".


[h2]Adjustments[/h2]

    [h3]
  1. Adjusted the timing of Priest's skill (COM) use in the final stage.[/h3]
    Allied AI: Timing of Priest (COM) active skill "Light Heal" use has been adjusted.

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We look forward to your continued support of "TrinityS".