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TrinityS News

[PatchNote] 0.0.5.0

This is 『TrinityS』 development team.

Thank you for playing "TrinityS Demo".
We've updated the game with some new features.

[h2]Update[/h2]
[h3]Hate Icon[/h3]
Originally posted by GD
For players who find it difficult to know if they are executing their role while playing as a tank, we have made it possible to see which player the boss is targeting.

When the battle starts, it will show alongside the buff and debuff icons.

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[h2]Adjustment[/h2]
[h3]Knight: Grey[/h3]
Originally posted by GD
The benefits of saving up 5 stacks of passives have been retained, but the effects at lower levels have been increased.
We've also increased the overall "Hate" of skills to make them more customizable.
We've also increased the overall "Hate" of skills to make it easier for good players to be targeted with a single attack skill.
  • Increased the effectiveness of the passive skill "Harden"
    Lv1: Reduces Damage taken by 5%Reduces Damage taken by 10%
    Lv2: Reduces Damage taken by 10%Reduces Damage taken by 15%
    Lv3: Reduces Damage taken by 15%Reduces Damage taken by 20%
    Lv4: Reduces Damage taken by 20%Reduces Damage taken by 25%
    Lv5: Reduces Damage taken by 30% ⇒ No change

[h3]Skills[/h3]
  • The "mana cost" required for the ActiveSkill "Howling" has been reduced.
    mana cost: 54
  • The "Hate" of the active skill "Sword Edge" has been increased.
  • Added an effect to the active skill "Blood Sword" that increases the "Hate" value.
  • The "Hate" of the active skill "Shield Bash" has been increased.
  • The "cool time" of the active skill "Shield Bash" has been increased.
    cool time: 1224
  • The "Hate" of the active skill "Royal Heal" has been reduced.
  • The effect of the debuff "Thunder Chain" has been fixed.
    old: Causes additional damage when receiving lightning skills
    new: Causes additional damage when receiving any skill

[hr][/hr]
[h2]Bug Fixes[/h2]
  • Fixed the issue of SteamVR launching when the game is launched.
  • Fixed an issue where the boss of Stage 2 would unintentionally appear on the screen.
Originally posted by GD
The FPS drop in the lobby screen adjusted in 0.0.4.4 has reduced the load, but has not yet solved the problem. We apologize for the inconvenience. We will continue to investigate and fix the issue.
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Thank you for your continued support of "TrinityS".

[PatchNote] 0.0.4.4

This is the "TrinityS" development team.

Thank you for playing "TrinityS Demo".
Our development team is currently working on the full version of the game for Early Access.
We will continue to work on the bugs and parameter adjustments in the demo version.

We will continue to make updates and bug fixes little by little, and will do our best to provide you with a short and intense play experience.

[h2]Update[/h2]
[h3]Priest: Bell[/h3]
Originally posted by author
We decided to display the activation distance of the passive for those players who find it difficult to determine where Bell stands.
We've also made the healer a little more playable by extending the passive's area of influence.
  • Passive Skill "Healing Tune" activation distance
    Distance: 450 ⇒ 650
  • The activation distance of the Passive Skill "Healing Tune" can be checked from the passive level 0.
    You can connect to the PLAYER with a "white line" even if you are moving, but the recovery effect starts at passive level 1.


[h3]Communication[/h3]
Added "Nice!" to the communication.
and removed "Help!" has been removed.

[hr][/hr]
[h2]Adjustment[/h2]
[h3]System[/h3]
  • Added a message that prompts for the tutorial when players who have not completed the tutorial go to the lobby.
    The message will no longer appear after the tutorial is completed, or when the player presses "No" on the message.
    (This message will appear only once, even if you have already completed the tutorial in 0.0.4.3)


[hr][/hr]
[h2]Bug Fixes[/h2]
  • Fixed an issue where the FPS would drop in the lobby screen.
  • Fixed an issue where the passive skill description would not display correctly when the party was wiped out at certain times.
  • Fixed an issue where a specific sound would play when clearing stage 2.


[hr][/hr]
Thank you for your continued support of "TrinityS".

"TrinityS Demo" is now available!

Trinity S Demo is now available!
Invite your friends to play "TrinityS"!



[h2]About to demo[/h2]
  • Learn this game in the tutorial!
  • Get skills by defeating the boss.
  • Customize your character with the skills you have acquired.
  • It includes 2 stages.
  • You can play with your friends.
  • "Quick Match" brings you together with people from all over the world.
  • Support for Solo-play with AI.

※The Steam Achievements can only be earned in the full version.

[h2]Web[/h2]
TrinityS official site:https://www.indie-us-games.co.jp/trinitys
Twitter:https://twitter.com/TrinitysGame
Indie-us Games official site:https://www.indie-us-games.co.jp

TrinityS demo to be released!

"TrinityS" is a co-op online action game.
It`s a game packed with the charm of an MMORPG end content.
We decide to release that demo version during the Steam Next Fest February 2022 Edition.




[h2]Overview[/h2]

  • It includes two stages.
  • You can play with your friends.
  • "Quick Match" brings you together with people from all over the world.


Invite your friends to play "TrinityS" during the Steam Next Fest!

[previewyoutube][/previewyoutube]

[h2]Web[/h2]
TrinityS official site:https://www.indie-us-games.co.jp/trinitys
Twitter:https://twitter.com/TrinitysGame
Indie-us Games official site:https://www.indie-us-games.co.jp