Two Strikes takes one more breath—now releasing May 23rd!
Hey everyone!
We’ve got an important update to share. Two Strikes will now be officially launching on May 23rd, just a few weeks later than planned.
We know delays aren’t easy. You’ve been following this journey with us since the earliest builds, through every patch, every duel, and every new character reveal. So this wasn’t a decision we made lightly. But ultimately, it’s one we believe in.
This extra time is going directly toward what matters most right now: making sure the online experience feels as sharp and responsive as the duels themselves. The heart of Two Strikes has always been that perfect moment—the clash, the parry, the single decisive strike. And when that happens across platforms, with players connecting from all over the world, we want every frame to count.
Yes—all versions of the game will support full cross-platform multiplayer, including the upcoming mobile version through Crunchyroll® Game Vault. Whether you’re playing on PC, Switch, Xbox, PlayStation, or soon even on your phone, we want you to be able to fight your friends, rivals, and the world—together.
To help make this a reality, we’re launching online multiplayer testing this weekend, and we’d love for you to be a part of it. Your feedback will help shape how Two Strikes feels when it finally drops in May. Details will be available on our official Discord, so make sure to join us there.
Meanwhile, we’re polishing every frame, refining the story mode, and making sure that when Two Strikes arrives, it hits with the weight and precision it deserves.
Thank you, truly, for your patience, your encouragement, and your support. We can’t wait to cross swords with you soon.
Entalto Publishing & Retro Reactor
We’ve got an important update to share. Two Strikes will now be officially launching on May 23rd, just a few weeks later than planned.
We know delays aren’t easy. You’ve been following this journey with us since the earliest builds, through every patch, every duel, and every new character reveal. So this wasn’t a decision we made lightly. But ultimately, it’s one we believe in.
This extra time is going directly toward what matters most right now: making sure the online experience feels as sharp and responsive as the duels themselves. The heart of Two Strikes has always been that perfect moment—the clash, the parry, the single decisive strike. And when that happens across platforms, with players connecting from all over the world, we want every frame to count.
Yes—all versions of the game will support full cross-platform multiplayer, including the upcoming mobile version through Crunchyroll® Game Vault. Whether you’re playing on PC, Switch, Xbox, PlayStation, or soon even on your phone, we want you to be able to fight your friends, rivals, and the world—together.
To help make this a reality, we’re launching online multiplayer testing this weekend, and we’d love for you to be a part of it. Your feedback will help shape how Two Strikes feels when it finally drops in May. Details will be available on our official Discord, so make sure to join us there.
Meanwhile, we’re polishing every frame, refining the story mode, and making sure that when Two Strikes arrives, it hits with the weight and precision it deserves.
Thank you, truly, for your patience, your encouragement, and your support. We can’t wait to cross swords with you soon.
Entalto Publishing & Retro Reactor