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Dunjungle News

New Spirit Blade, Meta Upgrades & Relics!

[p]Hey Fellow Primates!

Thanks for your overwhelming love for Dunjungle. Version 0.9 is out now! How's everyone finding the new class and weapon from the last update? This time, we’ve brought you new meta-progression upgrades, along with another new weapon and new Relics!

[/p][h3]New Relic:[/h3][p]Magic Fang: When you grab this relic, Lifesteal effect will be triggered from all your sources of damage, instead of Melee only.

[/p][h3]New Weapon:[/h3][p]Spirit Blade: Ethereal blade with a soul of its own. Slice through enemies without interrupting your movement.
[/p][h3]Meta-Progression: [/h3][p]- Monkey Bros can now appear at the Hub (with new upgrades!) [/p][p]- Old Explorer can now appear at the Hub (and it looks like he discovered a new hobby)[/p][p][/p][p][/p][h3]General Tweaks:[/h3][p]- Minecart hazards: Damage box takes longer to activate, to avoid damaging the player if the minecart spawns very close to them.[/p][p]- Warp portal won't appear on top of loot.[/p][p]- Burn Status Effect: Minimum damage dealt by a single burn stack was increased to 10.[/p][p]- Boss Fights: Changed screen white flash into a less intense purple flash, to avoid discomfort.[/p][p]- Disabled Pause during tutorial end scene, and baby monkey pet scene.[/p][p]- Disabled "climb ledge" animation for platforms, to favor smoothness of movements and game flow.[/p][p]- Reduced "climb ledge" animation time.[/p][p]- Energy Coat: If you finish an area with an active Energy Coat, it will keep protecting you in the next area.

[/p][h3]Relics Buffed:[/h3][p]- Blasting Cloak: Bomb drop is now also triggered by Lucky Dodges, and Bomb Damage was increased.[/p][p]- Spirit Seeker Ring: Increased chance to autocast Spirit Seeker.[/p][p]- Vampiric Ring: Increased Bonus Lifesteal.[/p][p]- Focus Glasses: Increased True Damage Bonus.[/p][p]- Chilling Ring: Increased Slow chance.[/p][p]- Fire Ring: Increased Burn chance.[/p][p]- Electric Ring: Increased Stun chance.[/p][p]- Spirit Guardian Pendant: Increased Orbs Summoned. [/p][p][/p][p]As always, stay tuned![/p][p]The Dunjungle Team[/p]

An OP New Class with a New Mysterious Weapon!

Hey Fellow Primates!

How has everyone been experiencing the recent upgrades and updates since the baby monkey's perks & permanent progression? The little ones are now quite useful! This time, we’ve brought a new class and a new weapon!

[h3]New Class:[/h3]

PYRO MONKEY:
Unleash the power of fire!
Less proficient at dealing direct damage, but over-compensates by BURNING IT ALL

[h3]New Weapons:[/h3]

Monkey Buster: Mysterious technology! Shoots lemon-shaped energy projectiles.

[h3]General Tweaks:[/h3]
- Added more Area Layouts to all Dungeons (there were 12 variations, now there are 20!)
- Changed Megaphone effect (baby mascots will attack with your attack, not your interact button)
- Vampire Class: Added a brief immunity period after bat form ends
- Power Up Mode Alternative: Gather 3 to receive a Bonus Stat choice (but the choices you get are much bigger now!)
- Ape Amulet changes: Now it heals a flat amount, rendering it more useful to heal at early game and for classes with low hp
- Bonus Stats Cap is now marked with a color when you reach the maximum number for a Bonus Stat.
- Base Max HP is now 1000, upgradable to 1200 for the basic class.
- A Warp Portal will appear when you beat all enemies in the area, teleporting you directly to the Exit Doors
- Jump Height: Base jump height is now higher
- Heal effect descriptions now consider the Hard and Extra Hard difficulty debuff

[h3]Meta-progression perks:[/h3]
- New unlock: Re-Roll Power Up choices
- New unlock: Re-Roll Ape Amulet Upgrade choices
- Doctor Revive: Starts reviving at 10% hp, unlock more levels to increase the %

[h3]Bug fixes:[/h3]
- Poison Egg damage is now properly counted as Artifact Damage
- Pendant of Pain: Now description is correct, instead of adding 100% damage, it doubles all damage output after all other calculations are done
- Vampire Class Bat Form was getting damage in some cases where it was supposed to be immune to it

As always, stay tuned!

The Dunjungle Team

BABY MONKEY PERKS & PERMANENT PROGRESSION Now Live!

Hey Fellow Primates!

We hope you’ve been digging the Abandoned Tunnels and experimenting with our nutty new Engineer Monkey class! Let us know your feedback! But that's not it—today’s update is all about your tiny companions. Yes, the forever loyal Baby Monkeys!

In the past months, many of you requested a progression system for these adorable critters, and TODAY It is the time to once again SAY HELLO TO YOUR LITTLE FRIEND!

[h2]NEW SYSTEM: BABY MONKEY METAPROGRESSION![/h2]

- Level up your Baby Monkeys at the Hub!
Rescue a new Baby Monkey, then find them chilling at the bottom-right corner of the Hub. Each now grants unique perks while in your party!

- Boost their power with Banana Gems!
Spend those shiny pink gems to enhance their buffs further. Pro tip: Feed them well, and they’ll carry you to victory!


[h2]NEW RELICS[/h2]

Baby Monkey Coin
Whenever your Health reaches 0, instead of dying, a Baby Monkey will heal you and then leave you for the rest of the run.

Megaphone
Make some monkey noises (interact button) to Command your Baby Monkeys. They will immediately execute an attack, skipping the cooldown.

[h3]TWEAKS & POLISH[/h3]
  • Ape Amulet charge: The damage needed to charge the amulet will now increase per biome (previously it was increased per amount of enemies killed across the run).
  • Patapez Enemy Attack: Reduced the collider's active frame time
  • Meta Currency used for permanent upgrades are now Banana Gems
  • Biomes: For new players to access the alternative biomes, they first have to complete their counterpart
  • Biomes: Now you can access the Abandoned Tunnels via The Crypt (after the beating the boss, of course)
  • Bosses: Buffed Ant Queen and Sap Queen max health
  • Lucky Charm Relic: Buffed chances of survival (20% -> 25%)
  • Ghost Monkey Class: Nerfed Magic Damage Bonus (50% -> 30%). Reduced Immunity Frames in higher difficulties (was 180 frames in all difficulties, now is 180/135/90).
  • Difficulty: Reduced the damage and health of the enemies in the first biome.

[h3]BUG FIXES[/h3]

- Fixed very rare game crashing bug related to the skill "Meteor"

That’s BANANAS for now! Rest assured that we’re still jungle-cooking more wild updates before the inevitable Full Release! Thank you for your attention and support!

As always, stay tuned!

The Dunjungle Team

Descend into Darkness! The Brand-New Biome "Abandoned Tunnels" Now Available!

Hello, Fellow Primates!

[h3]A subterranean nightmare awaits — the all-new Abandoned Tunnels biome rises from the depths![/h3]

[previewyoutube][/previewyoutube]
[h3]How to Dive into the Dark[/h3]

Defeat the Sunken Shrine's Boss to unlock a brand-new route and head straight for the underworld!



With the Steam Spring Sale kicking off, primates can enjoy 15% off the lowest discounts again! If you've been holding out, now is the perfect time to join us!

[h3]Here's a sneak peek of what's coming up![/h3]


    [h3]
  • New Biome![/h3]
    The rot seeps deeper. Collapsing tunnels! Nitroglycerin barrels! And whatever you do—just don't touch the glowing eggs…

    Fire magic? Bold choice. Just watch out for the powder kegs.

    [h3]
  • New Enemies and Threats:[/h3]
    Ant colonies SWARM for their mutated Queen. Watch for special ones—even corrupted, their pheromone commands are flawless.

    [h3]
  • New Class and Weapon:[/h3]

    ENGINEER MONKEY
    Monke finally earned his engineering degree and equipped himself with proper tools!

    Heavy-Duty Wrench
    A mysterious object made of metal. Looks useful, but you wonder what for.

    [h3]
  • Two Brand-New Bosses:[/h3]

    Another queen! Her pheromones rewrite reality—and her followers' bites rewrite your HP bar.
    The other? Said to be a madman among madmen… so good luck.

    [h3]
  • New Baby Monke:[/h3]
    Monkeys in each region boast unique traits, but one common trait is shared among them all—they're irresistibly adorable ♥

    They've never seen sunlight—and that's why they'll cling to you like mold to damp stone.

[h3]Other Updates & Fixes[/h3]
Tweaks and fixes:
  • - Buffed Sap Queen HP
  • - Pendant of Pain (Relic): Ghost class will receive double damage now (same as other classes)
  • - Victory Immunity: Players now gain brief immunity after defeating a boss to prevent post-victory deaths
  • - Fixed a bug that stops you from fully healed
  • - Improved Revive Effect: More visible, plus added immunity frames after revival
  • - Projectiles & attacks no longer deal damage to you after the enemy is dead
  • - Weapons fused with the Shadow modifier: Special attacks will also have chances to be executed twice

🐒 Whether you're collapsing tunnels or being collapsed UPON… that's just engineering, Primates! 🐒

Major Update is on the Way 🐒

Hello, Fellow Primates!

It’s been over four months since Dunjungle entered Early Access. During this time, we’ve introduced the [Endless Mode] gameplay, added a new biome—the [Sunken Shrine]—and rolled out over a dozen updates featuring dozens of weapons, skills, and skins. Thank you so much for your incredible support and for joining us on this journey.

You may have noticed it’s been over a month since our last update. Rest assured, we haven’t slowed down. Instead, we’ve been dedicating time to prepare a brand-new biome—and we’re excited to share a sneak peek with you today!

[h3]Update Timing:[/h3]
This major update will go live around next Thursday, March 13th.

[h3]What’s New:[/h3]
The update will feature a complete new biome packed with:

  • [h3]New Biome![/h3]
    The corrupting force has seeped underground, awakening an eroded subterranean kingdom.
  • [h3]New Enemies and Threats:[/h3]
    The dwellers of the depths have twisted into monsters, fiercely defending their queen.
  • [h3]Two Brand New Bosses:[/h3]
    Face a manic Corrupted Ant Queen and a greedy, earth-shaking Miner driven by ambition.
  • [h3]New Baby Monke:[/h3]
    Monkeys in each region boast unique traits, but one thing unites them all—they’re absolutely adorable ♥

Additionally, Endless Mode will be updated to include the new area, inviting all ape guardians to test their limits against the latest challenges!



That’s a sneak peek at the exciting content arriving in the next big update 🐒. This new area will feature stunning art, immersive sound design, and rigorous testing to ensure a polished experience. We’re working hard to deliver something amazing—stay tuned and stay hyped!