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Terra Nil News

Vita Nova v1.1.9

Hi folks, this patch adds full localization for all of the text that was added in the past few weeks.

Changelog:
  • Update the localization for all of the additional text
  • Improve the flying animation for the geese


- Free Lives

Vita Nova v1.1.8

Hi all, this is another patch to address some fixes for issues you've raised. Thank you again for your feedback.

Changelog:
  • Improve animal movement
    • Fix animals turning on the spot
    • Birds no longer turn in mid flight
    • Animals don’t try to path over tiles they can’t walk on
    • Reduce animal foot sliding
  • Improve the new game experience
    • Disable hints entirely
    • Stagger tutorials better
    • Remove the first animal tutorial
    • The first animal that spawns in each map looks for an ideal location
    • Make wildlife bridges and sonic pulse have unlock conditions
    • Make intro page appear correctly on game start
  • Replace “>” character with an arrow in the Animal Needs panel to avoid ambiguity in the meaning of the icons
  • Add an option to disable tooltips when using building abilities
  • Add debug option to allow silos to recycle monorail pylons
  • Remove the kelp forest hard requirement from sea otters


- Free Lives

v1.1.7 Hotfix

Hi all,

This is just a quick hotfix for an issue with monorail pylon recyclers that has been reported with the last patch.

- Free Lives

Vita Nova v1.1.7

Hi all, we've just released another patch with some changes and fixes for things you've raised. Thank you for all the feedback, it's really helping us make the game more robust.

Changelog:

  • Fix a map generation issue that allowed skyscrapers to spawn in impossible to build on locations
  • Fix an issue that prevented progression with bamboo in Continental Outskirts
  • Fix an issue that prevented certain buildings like the standalone recycling beacon from being placed on concrete with deciduous forest
  • Game will no longer enter a lose state if you have almost run out of resources and are moving a building with the monorail vehicle
  • Game will no longer enter a lose state if you have almost run out of resources and have restored the rain/snow
  • Remove greenery requirement from boars
  • Allow eagles to be happy with just one skyscraper
  • Add new art for the standalone recycling beacon building


- Free Lives

Please Check Your Difficulty Settings

Hi everyone!

We just wanted to let you know that after the last patch, you will need to double check your difficulty settings, especially if the costs of your buildings look wrong.

A side effect of the last patch was that people's difficulty settings got changed, so if things are feeling too easy or too difficult, please have a look and adjust accordingly.

Thanks

Free Lives