Build v0.2899
1. The water on the global map has been completely redesigned. Now, it has more realistic colors and works correctly on Radeon video cards (previously, there was flickering). So far, we have not been able to solve the issue with the appearance of waves and the reflection of clouds in the water. We are still working on these issues.
2. The camera on the global map now has three static positions that can be changed by scrolling. This was made at the request of players who were uncomfortable spinning the mouse wheel for a long time to change the camera.
3. Added a free camera mode on the global map when pressing the Tab button.
4. A significant rework of the combat system has been made: reduced delays from pressing a key to the hero's action in battle, and additional animation interruptions have been added for more dynamic gameplay.
5. Increased combat dynamics and improved enemy AI logic.
6. Changed the logic of the ships' withdrawal to the global increased the variety of possible squadrons, we are preparing for battles between NPC squadrons in the next update:)
7. Fixed boarding errors that could cause the game to freeze during the loader.
8. Fixed quest markers that showed the exit point to the sea on another island.
9. A new intro video has been added in 8 more languages; now, only the old intro video remains in Japanese.
10. Fixed the bug of the impossibility of interacting with the some groups of NPCs;
11. Many minor fixes.
2. The camera on the global map now has three static positions that can be changed by scrolling. This was made at the request of players who were uncomfortable spinning the mouse wheel for a long time to change the camera.
3. Added a free camera mode on the global map when pressing the Tab button.
4. A significant rework of the combat system has been made: reduced delays from pressing a key to the hero's action in battle, and additional animation interruptions have been added for more dynamic gameplay.
5. Increased combat dynamics and improved enemy AI logic.
6. Changed the logic of the ships' withdrawal to the global increased the variety of possible squadrons, we are preparing for battles between NPC squadrons in the next update:)
7. Fixed boarding errors that could cause the game to freeze during the loader.
8. Fixed quest markers that showed the exit point to the sea on another island.
9. A new intro video has been added in 8 more languages; now, only the old intro video remains in Japanese.
10. Fixed the bug of the impossibility of interacting with the some groups of NPCs;
11. Many minor fixes.