Version 0.6 - Flowers and fixes
Hi everyone!
It was great to see all the support during the Steam Festival, and hi to everyone who jumped in on the demo. The demo will be remaining up from here on, so you'll be able to try it out whenever you like! The demo will also be getting updated to 0.6 with this patch, which will fix the problems people have reported, and add some new content!
[h2]Flower Pots[/h2]
In a much earlier version of the game, your restaurant used to be outside and could have little gardens, which means there's a few garden-related things in the game that will hopefully make an appearance later. For now though, I've added purchasable flower pots. Buying a pot will give you one flower each day, which you can use to get yourself out of a tight spot - each colour of flower has a different ability
[h2]Messy Customers[/h2]
Building on the improved messes from the last patch, there's now a new Messy Customers unlock, and customer groups with children will make more mess. To help you keep on top of all the flying food, the new napkin station will let you drop napkins off on people's tables to stop them making a mess
[h2]Layout Improvements[/h2]
Lots of people have been asking if they can build bigger restaurants: the game has always had a larger layout unlockable at level 9, but that takes a long time to get to, and it was unclear that you would get it. In this patch, I've added a new wide layout, which is a bit bigger and unlocked sooner. Watch this space, though; I'm hoping to rework layouts to add more variety and more types, including different settings and more unusual features
[h2]Conveyor Improvements[/h2]
Conveyors can now push things into more things, including dish washers, large sinks, plate stacks and ingredient sources. This should hopefully make them a bit more predictable and open up some more automation options.
[h2]Full patch notes - 0.6[/h2]
- Adds flower pot
- Conveyors can now push into more things (including dishwashers, ingredient sources, large sinks)
- Adds new wide layout, unlocked earlier than the large layout
- Adds napkins, Messy Customers upgrade and makes families messier
- Increase experience gain from doing well
- You will now have at least one layout choice from each layout type you have unlocked
- Fix mop water and sink splashes not being visible
- Fix bug with new layouts not being displayed correctly (thanks DuckingDuke and Summerborne)
- Fix bug with layouts not being granted at the right level
- Fix bug with placing items on top of each other
- Fix bug with rare crash at end of day
- Fix parcles being delivered in doorways (thanks LordyMatsuo)
- Fix messes spawning underneath things (thanks DuckingDuke)
- Fix for being able to start the day with unopened parcels (also added warning telling you) (thanks LordyMatsuo and others)
- Fix patience not being updated mid-timer if something changes (this also enables temporary patience improvers)
It was great to see all the support during the Steam Festival, and hi to everyone who jumped in on the demo. The demo will be remaining up from here on, so you'll be able to try it out whenever you like! The demo will also be getting updated to 0.6 with this patch, which will fix the problems people have reported, and add some new content!
[h2]Flower Pots[/h2]
In a much earlier version of the game, your restaurant used to be outside and could have little gardens, which means there's a few garden-related things in the game that will hopefully make an appearance later. For now though, I've added purchasable flower pots. Buying a pot will give you one flower each day, which you can use to get yourself out of a tight spot - each colour of flower has a different ability
[h2]Messy Customers[/h2]
Building on the improved messes from the last patch, there's now a new Messy Customers unlock, and customer groups with children will make more mess. To help you keep on top of all the flying food, the new napkin station will let you drop napkins off on people's tables to stop them making a mess
[h2]Layout Improvements[/h2]
Lots of people have been asking if they can build bigger restaurants: the game has always had a larger layout unlockable at level 9, but that takes a long time to get to, and it was unclear that you would get it. In this patch, I've added a new wide layout, which is a bit bigger and unlocked sooner. Watch this space, though; I'm hoping to rework layouts to add more variety and more types, including different settings and more unusual features
[h2]Conveyor Improvements[/h2]
Conveyors can now push things into more things, including dish washers, large sinks, plate stacks and ingredient sources. This should hopefully make them a bit more predictable and open up some more automation options.
[h2]Full patch notes - 0.6[/h2]
- Adds flower pot
- Conveyors can now push into more things (including dishwashers, ingredient sources, large sinks)
- Adds new wide layout, unlocked earlier than the large layout
- Adds napkins, Messy Customers upgrade and makes families messier
- Increase experience gain from doing well
- You will now have at least one layout choice from each layout type you have unlocked
- Fix mop water and sink splashes not being visible
- Fix bug with new layouts not being displayed correctly (thanks DuckingDuke and Summerborne)
- Fix bug with layouts not being granted at the right level
- Fix bug with placing items on top of each other
- Fix bug with rare crash at end of day
- Fix parcles being delivered in doorways (thanks LordyMatsuo)
- Fix messes spawning underneath things (thanks DuckingDuke)
- Fix for being able to start the day with unopened parcels (also added warning telling you) (thanks LordyMatsuo and others)
- Fix patience not being updated mid-timer if something changes (this also enables temporary patience improvers)