PROPHUNT - Patch Notes: Early Access v0.2
Hello everyone, here is the first update to PROPHUNT which fixes a significant number of reported bugs and issues. It also adds some features suggested by the community via the Steam Hub and our Discord server:
[h3]FEATURES[/h3]
[h3]PROPS[/h3]
[h3]HUNTERS[/h3]
[h3]SPECTATOR MODE[/h3]
[h3]PASSWORD-PROTECTED MATCH[/h3]
[h3]SERVER BROWSER[/h3]
[h3]WAREHOUSE[/h3]
[h3]POLICE STATION[/h3]
[h3]HANGAR[/h3]
[h3]MISCELLANEOUS[/h3]
If you also want to participate in the development of the game, you can join us on our social networks:
You can report bugs or suggest improvements on our Discord server or on the Steam Community Hub, we read all your messages!
[h3]FEATURES[/h3]
- Added various tips during loading times
- Dynamic realistic footsteps sounds added
- Added management of different sounds in game
- The gravity is 2.8x higher than the old one to be more realistic
- Improved user interface to make it more readable
- Added icon showing the key associated with its action
- Jumps are now much more realistic
[h3]PROPS[/h3]
- Decrease of the point gain by launching a firework from 50 points to 25
- Visual and auditory improvement of the fireworks making it much more detectable in space by the hunters
- Fixed a problem with the display of the point gain UI with the fireworks taunt
[h3]HUNTERS[/h3]
- Added automatic reloading when the weapon has no bullet left in the magazine
- The camera movement is now smoother when crouching
- The camera goes down a little bit when you crouch, allowing you to better see the elements on the ground
- The magazine disappears during the reloading animation
- Fixed left hand not resting correctly on the extended weapon
- The damage when shooting a bad prop is reduced from 5 points of damage to 4
- Invisible walls no longer stop bullets
- The FOV when zooming increases from 45 to 55 degrees to avoid nausea when zooming too much
[h3]SPECTATOR MODE[/h3]
- We can only see that the people in his team
- The camera no longer passes through walls
- As a prop, the name of the player who killed us appears in capital letters like the rest of the text in the interface
- The camera in spectator mode follows the movements of the player you are watching
[h3]PASSWORD-PROTECTED MATCH[/h3]
- The password entry in the text field is now visually protected
- The password can be seen by checking an option
[h3]SERVER BROWSER[/h3]
- The text showing a mandatory ping of 9999ms has been removed because it did not fit with reality
- Added failure and success sounds when joining a session from the browser server
[h3]WAREHOUSE[/h3]
- Fixed some collision boxes to avoid some problems
- Correction of some misplaced elements
- Fixed a critical flaw that removed the client interface when doing a certain manipulation
[h3]POLICE STATION[/h3]
- Correction of some misplaced elements
[h3]HANGAR[/h3]
- Correction of the pivots of the piles of concrete bricks
- Fixed some incorrect collisions
[h3]MISCELLANEOUS[/h3]
- Fixed invalid URL redirection
- Correction of some inaccurate English translation
- Fixed various user interface issues
- The text announcing the winning team at the end of a task no longer flashes before marking the name of the winning team
- Fixed problem with Discord API
If you also want to participate in the development of the game, you can join us on our social networks:
You can report bugs or suggest improvements on our Discord server or on the Steam Community Hub, we read all your messages!