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Survival Machine News

Content Sneak Peak - Drones, Force Impact, Sprint and Teleport!

Hi Survivors!
[p]Today, I’d like to show you the latest things we’ve been working on. The game is evolving every day, and your feedback helps us tailor it better to your needs and expectations. I’ll also have a question for you — and I’m counting on your help in choosing the right direction for the changes we want to introduce.[/p][p]What you’ll see in this post represents different stages of development — none of these features are final and all of them are still work in progress (not in the game yet).[/p][p]Without further ado, let’s get started![/p][h2]Drones[/h2][p]As you already know from previous updates, we’re working on production automation. A very important part of this system will be drones that automatically gather resources for you and deliver them to the Machine.[/p][p] [/p][p]As you can see, they make resource gathering much easier — just point to the right resource and the drones will do all the work for you! All collected resources go into a shared inventory used by the players. Pretty neat, don’t you think?[/p][h2]Force Impact[/h2][p]The second element we’re currently focusing on is improving the combat system. Many of you have shared feedback about this aspect — both on our Discord and here in the comments and reviews.[/p][p]We see the need to improve the character’s responsiveness during combat. One of the features we’re considering adding to the game is force impact.[/p][p][/p][p]As you can see, when the player character is hit by one of the zombies, they get knocked back away from the attacker. We wanted to give our combat system a bit more “weight” so that fights feel more impactful and satisfying.[/p][h2]Sprint[/h2][p]Another element we’ve been working on is the sprint mechanic of your character. We need your feedback on the direction we should take. [/p]
  • [p]Part of the team supports a more dynamic sprint, like this (Version A). [/p][p][/p]
  • [p]Others suggest that a less dynamic and less visually pronounced version would be a better solution (Version B).[/p][p][/p]
[p]Be sure to let us know in the comments which version you prefer! [/p][h2]Teleport[/h2][p]Yes, you read that right — we’re working on a teleportation mechanic.[/p][p]Some of you have probably experienced this situation before: you’re exploring, solving puzzles, or searching for secrets. Suddenly, you hear Pavel’s voice — the Machine is under attack![/p][p]You’ll be able to throw a teleport portal on the ground and use it to instantly return to the Machine.[/p][p][/p][p]But be careful — the teleport only works in one direction. It can transport you from the world to the Machine, never the other way around.[/p][h2]Wrap-Up[/h2][p]That’s everything I wanted to share with you today![/p][p]As you can see, we’re working on several key areas — automation with drones, improvements to combat feel through force impact, refining the sprint mechanic, and introducing teleportation to make defending the Machine more dynamic and convenient. [/p][p]Each of these features is at a different stage of development, and your feedback plays a huge role in shaping their final form.[/p][p]Let us know what you think — especially when it comes to the sprint versions (A or B). Your opinions help us decide which direction to take.[/p][p]Thanks for being part of this journey, Survivors![/p][p]Dzięki
Berdol
[dynamiclink][/dynamiclink][/p]

Hotfix 0.6.2 - Turrets, Spikes and Sniper rifle fixes!

Hey Survivors!
[p]We hope you’ve had a chance to rest after the New Year celebrations. 🎉Over the holiday period, you reported several bugs — and we’ve just fixed them.[/p][p]So, what does today’s bugfix focus on?[/p][h3]
Fixed[/h3]
  • [p]Spike Traps now properly deal damage to zombies[/p]
  • [p]Automatic turrets now deal increased base damage[/p]
  • [p]Automatic turrets now correctly track targets and fire as intended[/p]
  • [p]The sniper rifle now correctly yields resources when dismantled[/p]
[p]A huge thank you for your feedback![/p][p]Thanks to it, we were able to quickly track down the issues you reported through the Bug Reporter (press F2 during gameplay). Please keep using it as much as possible — it’s an incredibly helpful tool for us!

If you have any questions, you can always find us here on Steam in the comments or over on our Discord.[/p][p]Drop by and say hi — we’re always happy to chat! 👋

Dzięki![/p][p]Berdol
[dynamiclink][/dynamiclink][/p]

Content Sneak Peak - Automated Production!

Hi Survivors!
[p]We’re currently working on another major feature for our game — automation! Many of you have asked for this, especially as progression introduces more complex recipes and blueprints. We hope this feature will improve late-game gameplay and take some of the manual workload off your shoulders.[/p][p]Automation is not yet available in the game. It’s a feature still in active development, and we’re very open to your feedback and ideas on how it should work. Let’s get started![/p][h3]Premises[/h3][p]The automation system is designed to automatically pull resources collected by Survivors from crates and barrels and transfer them directly into the appropriate processing units. This means players no longer need to manually move resources — the Machine does it for you![/p][h3]How does it work?[/h3][p]Everything begins in the Alpine Biome, where you need to find the appropriate blueprint to upgrade your Machine. Installing it will grant you access to a new feature called “Automated Production.”[/p][p][/p][p]Once the upgrade is installed, the Survivor approaches the selected processing station, opens its interface, and clicks the icon located at the top center of the screen. At this point, you can choose between two modes:[/p]
  • [p]Manual Mode (M): The original system remains intact – players choose a recipe by manually inserting required resources[/p]
  • [p]Automatic Mode (A): Players select a recipe, and the station will automatically draw the required resources from Machine Storage, removing the need for manual insertion[/p]
[p][/p][p]Change mode into automatic, choose what recipe you want to process and... viola! You should be able to see a marker above the station indicating which material or item is currently being produced.[/p][p]From that moment on automation will keep running until the resources are depleted or the Machine runs out of fuel. So keep an eye on it![/p][p][/p][p]Similar to Automatic Turrets, here you’ll also need to build a power network. For automation to work, you must construct a g,l,enerator and then connect the radio receiver to the appropriate processing station using these special walls and floors.[/p][p][/p][h3]Production chain[/h3][p]We want our system to allow you to process resources in a way that makes even the most advanced recipes as automated as possible.[/p][p]Processing stations take resources from the barrels and crates that you have placed on the Machine. Once processed, the resources are returned to the Machine’s storage and are ready to be used by another, more advanced station that requires them to craft more complex recipes.[/p][p]
[/p][p]In this way, you can create your own production chain that produces the necessary materials and items without the need for your direct involvement. Pretty neat, right? [/p][h3]Wrap up![/h3][p]I’m curious to hear what you think of this concept and would really appreciate your feedback and ideas! We might not be able to implement everything, but we’ll seriously consider every suggestion.[/p][p]Catch us on our Discord, and we’re also looking forward to your feedback here in the comments under this post! [/p][p]Ah! I almost forgot! We’re still waiting for your feedback in our survey - just clink on the link! Those who complete it and leave their email address (optional!) will receive a Supporter Pack as a reward (limited to first 100 Survivors!) [/p][p]Dzięki! [/p][p]Berdol [dynamiclink][/dynamiclink][/p]

Hotfix 0.6.1 - Bug Fixes, DLC Skin Improvements & Quest Fixes!

Hi Survivors!
[p][/p][p]Before Christmas, we managed to release one more hotfix. Thanks to everyone who reported bugs through our Bug Reporter! Version 0.6.1 fixes several issues you mentioned to us— check out the details below![/p][h3]Fixes and Improvements[/h3]
  • [p]Added a failsafe in case zombies summoned by the Zombieburg do not arrive. After 5 minutes, if zombies are still alive, the machine exits its blocked state and automatically completes the quest and move to next battle phase[/p]
  • [p]Fixed an issue where the flag for DLC machine skins was not appearing correctly[/p]
  • [p]Fixed an issue where a client joining a lobby would see the default farmer skin instead of another player’s DLC skin[/p]
  • [p]Fixed missing English localization for the objective text: “Fix the bridge 1/6”[/p]
  • [p]Fixed incorrect lighting on all three new skins[/p]
  • [p]Fixed poor-looking lights on the Mad Rig [/p]
  • [p]Fixed cockpit windows on DLC skins not displaying correctly (Pavel’s/player's cockpit)[/p]
[h3]Wrap up![/h3][p]
Once again, thanks to all Survivors for your support! Remember, you can currently grab the game on Steam with a 30% discount. Highly recommended!

Remember to join our Discord, where you can always chat with us and share your ideas or report any issues! [/p][p]Dzięki![/p][p]Berdol
[dynamiclink][/dynamiclink][/p]

Major Update 0.6 - Lexicon, New Weapon, Supporter Pack and more!

Hi Survivors!
[p]We have a lot of new stuff coming with patch 0.6.0! Not only the usual bug fixes and minor improvements - and we have a lot of those - but also we’re introducing some new features! In this post you’ll find out about: [/p]
  • [p]game updates, [/p]
  • [p]our brand new Supporter Pack, [/p]
  • [p]feedback survey we’re counting you to take part in (there’s a reward if you do!)[/p]
  • [p]Custom Sale waiting for you!  [/p]
[p]Ready? Let's go![/p][h2]1. Patch 0.6.0 - what’s new?[/h2][h3] 1.1 Lexicon[/h3][p][/p][p]Today’s update introduces the brand-new Lexicon — your go-to source for all essential knowledge about the world of Survival Machine. It’s organized into clear categories, making it easy to navigate and quickly find what you need.[/p][h3] 1.2 New Weapon: Winter Mega Bonk[/h3][p][/p][p]A powerful new weapon has joined the arsenal — the Winter Mega Bonk! This special legendary club slows zombies with heavy attack, giving you an easier target or precious time to escape when things get dangerous. Search every chest carefully![/p][p][/p][h3] 1.3 Various fixes across all board[/h3][p]We’ve introduced a wide range of gameplay changes. These updates affect co-op, the user interface, animations, crafting, and many other tweaks — both big and small — all aimed at improving your overall Survival Machine experience.[/p][p]Want to see everything we’ve changed? Here you go: [dynamiclink][/dynamiclink][/p][h2]2. Supporter Pack[/h2][p][/p][p]We’ve created a Supporter Pack for our most dedicated players! [/p][p]Remember — you don’t need the Supporter Pack to fully enjoy the game, but purchasing it helps support the continued development of Survival Machine.[/p][p]What’s inside?[/p]
  1. [p]Three Machine skins — the first one is available right away, but if you want more, we’ve hidden dedicated skin blueprints throughout the world.[/p]
  2. [p]A set of wallpapers.[/p]
  3. [p]A collection of music for your spare time: The Official Game Soundtrack, crafted by Zofia Domaradzka and Krzysztof Łochowicz.[/p]
  4. [p]Two new character outfits with two hero faces to choose from. Check them out![/p]
[p][/p][p][/p][p]You can learn more about the contents of the Supporter Pack here:[/p][p][dynamiclink][/dynamiclink][/p][h3]Wondering how to find your Supporter Pack?[/h3][p]You have two simple ways to access the bonus materials:[/p]
  • [p]Through Steam: Go to your Steam Library, right-click Survival Machine, select Manage, then Browse Local Files. The Supporter Pack contents will be right inside that folder![/p]
  • [p]In the Game Menu: Just launch the game, head to the Extras section, and click on Supporter Pack.[/p]
[h2]3. Survey[/h2][p]There’s no such thing as too much good feedback — that’s why we’ve prepared a special survey with a few important questions about Survival Machine.[/p][p]As a thank-you, every Survivor who completes the survey and provides their email address will receive free access to the Supporter Pack![/p][p]Providing your email is NOT required. If you’d rather not share it, we completely understand — your answers are what matter most to us![/p][p]However, if you’d like to receive the Supporter Pack, we’ll need your email so we can send you the unlock code.[/p][h3]You can find the survey at this LINK! Thank you for your help![/h3][h2]4. Custom Sale![/h2][p]Last but not least! Custom Sale! From now on, you can get the Survival Machine at a promotional price — we’ve prepared a 30% discount for you until 17th of December. This is a great opportunity for anyone considering getting a Survival Machine for themselves or their team! Highly recommended — we promise it’s worth it![/p][h2]5. Wrap Up![/h2][p]As always, we truly appreciate your feedback, ideas, and opinions! We read and discuss every single message — your input has a real impact on the development of the Survival Machine.[/p][p]Thank you for being with us — there’s still plenty of exciting things ahead![/p][p]Dzięki[/p][p]Berdol[/p][p][dynamiclink][/dynamiclink][/p]