Coop Demo Hotfix 1.0
[h2]Hi Survivors! [/h2]
From your reviews, it seems that you really enjoyed our co-op demo! We're very happy to hear that, and thanks for all the reviews (including the negative ones, there was a lot of great feedback in them!).
We've prepared a few hotfixes for you today, but also... a bit of new content! What exactly is changing in Survival Machine? Take a look at this list!
[h3]What's new?[/h3]
[h3]What has been fixed?[/h3]
dzięki!
Berdol
https://store.steampowered.com/app/3100460/Survival_Machine_Demo/
From your reviews, it seems that you really enjoyed our co-op demo! We're very happy to hear that, and thanks for all the reviews (including the negative ones, there was a lot of great feedback in them!).
We've prepared a few hotfixes for you today, but also... a bit of new content! What exactly is changing in Survival Machine? Take a look at this list!
[h3]What's new?[/h3]
Originally posted by authorTesla is ready to be explored
- We added new Point of Interest to the demo - Tesla.
- Now you can build a Spike Trap to defend against zombies.
Originally posted by authorSpikes will help you defend your Machine! But remember: the Machine has to be fueled for the traps to work!
[h3]What has been fixed?[/h3]
- There was a Resolution instead of input option in the Input setting. There is no more.
- Some players couldn't interact with their inventory or pick up loot from zombies. The issue has been resolved.
- Opening Bug Reporter on launch caused coursor disappearing in Main Menu. We have fixed that.
- We removed Tool Damage Buff exploit that gave players too high damage on tools and weapons.
- All players now leave different backpack, one for every player slot, so there would be no mixup after respawn.
- Quest marker for gathering Stone mission now disappears properly.
- Now the quest regarding finding Green Goo appears and can be accomplished properly.
dzięki!
Berdol
https://store.steampowered.com/app/3100460/Survival_Machine_Demo/