1. Survival Machine
  2. News
  3. Patch 0.1.0 just landed!

Patch 0.1.0 just landed!

🛠️We're ready with our Patch 0.1.0!🛠️


[h3]TL;DR: Patch 0.1.0 brings major fixes to achievements, inventory, quests, and zombie behavior. Improved tutorial saving, UI, and localization across multiple languages.[/h3]

We’re rolling out Patch 0.1.0, which addresses a ton of your feedback since launch — and there’s been a lot of it! I’m incredibly grateful for all your comments and suggestions — they’ve really helped us identify areas for improvement and take action. So, what do we have in store for you today?
[h3]Achievements & Tutorial[/h3]
  • Achievements 28 Days and Practice Makes Progress should now trigger correctly for client players.
  • The game can now be saved during the tutorial. If players leave during the tutorial, quests will reset but inventory will be preserved.
[h3]Gameplay Fixes & Improvements[/h3]
  • Fixed several instances where quests were desynchronized between players.
  • Improved hot-join behavior—joining players will now consistently spawn on the machine.
  • Fixed an issue where the world sometimes failed to load properly with the machine path.
  • Quests requiring Advanced Components will now display a hint: “Drive the machine further to find blueprint/components” if none are currently available.
  • The game will no longer autosave after a game over.
  • Fixed multiple causes of infinite loading and improved inventory/toolbar loading. Further fixes are in progress.
  • Resolved issues where items could disappear from the hotbar or inventory. Further fixes are in progress.
  • Fixed a case where reviving a teammate could block other actions.
  • Fixed a rare bug where weapons could enter a locked state.
  • Resolved an issue with artillery buffs not applying to splash damage correctly.
[h3]Zombies & Combat[/h3]
  • Reduced the number of zombies around the Collapse Roadblock.
  • Fixed a bug where zombies could float or spawn incorrectly.
  • Zombies should no longer jump on top of each other.
  • Fixed instances where zombies could pass through walls.
  • Zombies should no longer be able to damage core components through solid structures.
[h3]UI & HUD[/h3]
  • Improved animations on the quest panel in the HUD.
  • Fixed an issue where questlines weren’t visible for some players.
  • Tooltips now correctly update after changing keybinds.
  • The mouse now functions properly on the game over screen.
[h3]Building & Environment[/h3]
  • Players can now place doors next to traps on all sides.
  • Generators can now be rotated and placed on floor tiles, above the deck level.
  • Barrels will now correctly display all stored items, even when they exceed the available slots if the barrels were destroyed/removed.
  • Fixed an issue where the elevator could push players to fall under the map.
  • Furnace UI will now correctly reflect when it’s empty after a reload.
[h3]Localization[/h3]
  • Improved Japanese font support—Kanji characters should now display properly. Feedback is welcome!
  • Addressed some localization issues such as blurry or small text in:
    - Brazilian Portuguese
    - Korean
    - Japanese
    - Traditional Chinese
    - Polish
I know I’ve said this before, but I really want to emphasize it — thank you for being so active here on Steam, whether it’s in discussions, reviews, or comments, and for all the support you’ve been giving us on Discord. You’re amazing — thank you! And now I’ll leave you with Survival Machine — I’m really looking forward to hearing your feedback on this patch! Enjoy!

https://store.steampowered.com/app/1601330/Survival_Machine/