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Content Sneak Peak - Automatic Turrets!

Hello Survivors!
[p]Automatic Turrets! We know you’ve been waiting — and you’ve mentioned it many times in your comments and reviews. So… they’re coming! Later this month, we’re rolling out a major update that introduces not only the long-awaited Zombieburg, but also fully automated defense turrets! Here’s a sneak peek at how they’ll work and how you’ll be able to use them in Survival Machine.[/p][hr][/hr][p]Pavel’s been talking about humanity's last Bastion again. Unfortunately, your radio got busted, and communication has been rough. At one point, Pavel mentions how great it would be to reestablish contact with the Bastion… so let’s do just that.[/p][p]One of your new missions will be to find the blueprint for a special radio — a crucial piece of technology that could reconnect you and your survivor friends with the last Bastion. I won’t spoil the full quest, but if you succeed, you’ll unlock the ability to bulid a unique radio receiver on your Machine.[/p][p][/p][p]With Pavel’s engineering genius, you’ll be able to use radio waves to guide your turrets toward any nearby targets. But, of course, it won’t be that simple…[/p][h2] ⚙️ Building the Network[/h2][p][/p][p]To power your turrets, you’ll need to create a full connection network linking them to your radio receiver. We’re adding special floors and walls that distribute signal across your Machine. Turrets must be connected through this network to function properly.[/p][p]You’ve got electricity and a radio connection. Now it’s time to build what you’ve all been waiting for: turrets! Remember — turrets must be placed on dedicated floors; without them, they become useless![/p][p][/p][p]The finished system should look something like that:[/p][p][/p][p]Unconnected walls and floors glow red, and targeting doesn’t work on the turret placed on the structure. When you connect the network the walls’ color will change and the turret will move into a ready-to-fire position. Like this:[/p][p][/p][p]Everything set up? Power’s on, radio’s connected, turrets are ready. Time to show what they can do![/p][p][/p][p][/p][p][/p][p]I might’ve gone a bit overboard, but it’s great fun![/p][h3]💥 Turrets, Traps & Power System[/h3][p]We’ve also reworked the trap systems to make them more dynamic and scalable:[/p]
  • [p]Traps and turrets scale with the number of players — fewer players means higher damage.[/p]
  • [p]Base damage of the traps has been increased, but a team of 4 players won’t notice any difference.[/p]
  • [p]Turrets require energy and must be part of the communication network.[/p]
  • [p]To create a communication network, place a radio receiver and connect it to turrets — and, in the future, other elements — using the appropriate floors and walls.[/p]
  • [p]For target tracking, only one radio receiver is needed per network.[/p]
[h3]Wrap up![/h3][p]That’s it for today’s preview, Survivors — the radio is buzzing, the Bastion is waiting, and the Machine’s defenses are about to evolve. Stay tuned for the update and more information later this month![/p][p]dzięki
Berdol[/p][p][dynamiclink][/dynamiclink][/p]