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  3. We're ready with 0.5.2!

We're ready with 0.5.2!

Hi Survivors!
[p]We’re continuing our work on fixing the bugs and issues you’ve reported. Huge thanks for your activity and vigilance — thanks to you, this fix came together so quickly! What issues did we fix this time?[/p][h3]
Zombieburg Improvements & Fixes[/h3]
  • [p]Fixed an issue where the first Zombieburg encounter didn’t start correctly.[/p]
  • [p]Health bar now appears properly during the second phase of the Zombieburg fight.[/p]
  • [p]Controller auto-aim is now enabled for Zombieburg's rockets.[/p]
[h3]Gameplay & World Fixes[/h3]
  • [p]Fixed an issue where the world failed to load correctly for hotjoin clients joining during Machine destruction by zombies or Zombieburg.[/p]
  • [p]The zipline near the bridge is now interactable.[/p]
  • [p]Tunnel phonographs now work as intended.[/p]
  • [p]Fixed minor translation bugs in French.[/p]
[h3]Connection & Multiplayer Fixes[/h3]
  • [p]Fixed several issues related to player connectivity and joining sessions.[/p]
  • [p]Quest flow has been updated — it no longer blocks co-op sessions.[/p]
[h3]Various Bug Fixes & Logs[/h3]
  • [p]Controller errors fixed.[/p]
  • [p]Addressed multiple errors including cases of zombie immortality and keybind spam during loading screens.[/p]
  • [p]Implemented additional performance and stability improvements across the game.[/p]
[hr][/hr][h3]Wrap up!
[/h3][p]That’s it for today’s update! We hope you have even more fun playing Survival Machine![/p][p]Your feedback means a lot to us — don’t forget to share it here on Steam or on our Discord![/p][p]dzięki![/p][p]Berdol[/p][p] [dynamiclink][/dynamiclink][/p]