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  3. Thanksgiving FCFS Giveaway! + Dev Updates

Thanksgiving FCFS Giveaway! + Dev Updates

[p]Hello Ghoul Hunters,[/p][p][/p][p]Hope you are enjoying the Autumn! For me, this is the best time of the year here in Texas - no heat, no humidity, no allergies :)[/p][p][/p][h3]Thanksgiving DLC Giveaway[/h3][p][/p][p]To celebrate the nice weather, and the upcoming Thanksgiving in the US, let's do a free DLC key giveaway, First-Come-First-Serve :) To participate:[/p][p][/p]
  1. [p]Visit our website https://tunguskagame.com/ and sign up for the newsletter (and enjoy the mini-story!).[/p]
  2. [p]On Thanksgiving day, which is next Thursday Nov 27, I will send out an invitation email with a link to claim the key.[/p]
  3. [p]Click on the link and enter your email address (this is just for the key distribution script to accept your claim), and the key will be sent to you via email.[/p]
[p][/p][p]Note that the supply of keys is limited, so make sure to watch out for the invitation email! [/p][p][/p][h3]Dev Updates[/h3][p][/p][p]Lately I have been working on the "12 Days of Coal-smas" update. It's a challenge quest given by Larry from Ravenwood, and as you complete the quest, you'll receive two new weapons (they are fun as hell to use!) and one new gear. On top of that, if you have signed up for the newsletter via https://tunguskagame.com/, after completing the quest you'll also be able to unlock a Christmas tree at your own house ːsteamhappyː And - You can put your own items on the tree for decoration, too :)[/p][p][/p][p]Along with the Christmas event I plan to release some major improvements to the game, including an improvement to the ending of the main story quest. No promises yet (gonna be a lot of work, especially with translations), but I really want to tie up some loose ends and turn the game into a "Final Cut" edition, where it'll take its final shape in preparation for the The Sequel ![/p][p][/p][h3]Let's Hit 1500 Reviews![/h3][p][/p][p]If you have been with me for long enough, you would know how much I love to see your honest, detailed reviews :) I clocked over 6000+ hours playing my own game so I really don't feel any quirks/friction/annoyances that everyone else feels, and I depend on everyone to help me point them out, especially now that I'm developing the sequel and I don't want to carry any "baggage" over :) . So I really appreciate your valuable input![/p][p][/p][p]Let's make it fun, like we did last time when hitting 1000 reviews - once we hit the 1500 milestone, I'll add a new fun weapon to the game. Let's go :)[/p][p][/p]