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  3. Tunguska 2: Whitefall Dev Progress Update

Tunguska 2: Whitefall Dev Progress Update

[p]Hello everyone,[/p][p][/p][p]Hope you are doing great! It's been a while since I updated you on the dev progress of Tunguska 2: Whitefall. In the past several weeks I went through a quite stressful medical situation with both myself and my family, but I'm happy that things are getting better now. [/p][p][/p][p]I still managed to make some progress. I was revamping the save game system to accommodate the transition from normal game world to the Whitefall state, which involves a lot of tricky state updates and preserving the right data, and the coding logic behind all this was a mess to figure out. I also built a set of underground cellars for the rural map, which needs a lot of them so that you can easily find shelters to survive the Whitefall transition.[/p][p][/p][p]I'm also happy to say that I have finally finished writing the main story and was quite satisfied with it - multiple endings, early hooks, big decisions, emotional connections, and the whole shabang! Also, as part of it, I have also decided the story segment to be included for the demo.[/p][p][/p][p]Next step? I'm building out some character models for the main quest and will start building a couple of small starter maps, write dialogues, and demo quests. Too bad I don't have any pretty images to share for all these under-the-hood work, but hopefully soon there will be eye (or maybe even ear!) candies :)[/p][p][/p][p]Thank you for riding along with me on this journey![/p][p][/p][p][dynamiclink][/dynamiclink][/p]