Update 1.66-3 Patch Notes
- Fixed a bug where NPCs can detect dead bodies on the second floor
- Now melee weapons have different swing speeds
- The wolves in the mill at the beginning of the game will cause less bleeding
- Increased the distance where you can engage dialogue with NPC
- When loading save or travelling through guide, the screen will fade out instead of just freeze there
- Added audio cue when hovering cursor over the skills
- When hovering cursor over the + sign for upgrading skills, the perks display will be updated to the current skill
- Added an icon for the "Take All" button when looting chests and bodies, showing that the button can be activated by pressing Space key
- Moved the Take All button to the bottom of the page to accommodate large size containers.
- Now melee weapons have different swing speeds
- The wolves in the mill at the beginning of the game will cause less bleeding
- Increased the distance where you can engage dialogue with NPC
- When loading save or travelling through guide, the screen will fade out instead of just freeze there
- Added audio cue when hovering cursor over the skills
- When hovering cursor over the + sign for upgrading skills, the perks display will be updated to the current skill
- Added an icon for the "Take All" button when looting chests and bodies, showing that the button can be activated by pressing Space key
- Moved the Take All button to the bottom of the page to accommodate large size containers.