Shadow Master DLC Is Now Released! Bug Fix and New Guns Too!
Dear Ghoul Hunters,
Thank you so much for your patience and support throughout the last few months, from when I first had the idea of a stealth-centric game mode, to turning it to an extension of the original storyline. It was one month late to the party, due to my sickness, scope expansion, and translations, but the work is completed now and ready for you to enjoy! :)
Get Shadow Master DLC Now at -20% discount!
https://store.steampowered.com/app/2509350/Tunguska_Shadow_Master/
In this update I also included a few fixes:
- A nasty, game-breaking bug with the inventory. If you pick up a larger item and try to put it in the backpack with no room for it, the item will get "stuck in your hand" and you can't exit the inventory.
- Increased the recoil buff for when you crouch, and also added an accuracy buff for crouching. You will see the crosshair shrinking just like most FPS games.
Special thanks to TayTay for bringing up the issue and suggestion above. I have no idea how long that inventory bug has been around, but I certainly haven't touched that code for eternity. I'm glad it's now been fixed! He also wrote a very detailed review that provided a lot of insight with the problems in the game, and I will slowly work towards enhancing the game accordingly.
Thank you to TayTay, and to many other folks who have left me detailed reviews, telling me what I did right and what I did wrong. Please feel free to engage me any time in Discord or Steam Community!
- Added two new weapons to the game: SKS-DMR (an entry level sniper), and SKS Carbine (a unique gun unlocked after player reading all of Haruko's autobiography)
- The SKS-DMR can be found in the Army Cordon level.
- Added a little ammo crafting tutorial in the form of a note. You will find the note in the dead body at the Old Mill next to Zernaskaya Village. I also added some ammo crafting ingredients in the village to help player learn ammo crafting as early as possible.
- Dismantling a throwing knife will no longer generate any gun powder, because it doesn't make sense :)
- You can no longer dismantle glowing skulls and gourds into metal and gun powder either :)
- But NPCs will now have a chance to drop gun powder along with casings.
Special thanks to EricRonin, who played Tunguska in a Twitch Stream and pointed out the lack of crafting materials at the beginning of the game. I would have never thought of that!
https://www.twitch.tv/videos/1887558169
- The AIROTEK helmet can now be used as costume for trick-or-treating, with NPCs who like the look of it
Thank you again, and please let me know if you have any questions or suggestions :)
Thank you so much for your patience and support throughout the last few months, from when I first had the idea of a stealth-centric game mode, to turning it to an extension of the original storyline. It was one month late to the party, due to my sickness, scope expansion, and translations, but the work is completed now and ready for you to enjoy! :)
Get Shadow Master DLC Now at -20% discount!
https://store.steampowered.com/app/2509350/Tunguska_Shadow_Master/
In this update I also included a few fixes:
- A nasty, game-breaking bug with the inventory. If you pick up a larger item and try to put it in the backpack with no room for it, the item will get "stuck in your hand" and you can't exit the inventory.
- Increased the recoil buff for when you crouch, and also added an accuracy buff for crouching. You will see the crosshair shrinking just like most FPS games.
Special thanks to TayTay for bringing up the issue and suggestion above. I have no idea how long that inventory bug has been around, but I certainly haven't touched that code for eternity. I'm glad it's now been fixed! He also wrote a very detailed review that provided a lot of insight with the problems in the game, and I will slowly work towards enhancing the game accordingly.
Thank you to TayTay, and to many other folks who have left me detailed reviews, telling me what I did right and what I did wrong. Please feel free to engage me any time in Discord or Steam Community!
- Added two new weapons to the game: SKS-DMR (an entry level sniper), and SKS Carbine (a unique gun unlocked after player reading all of Haruko's autobiography)
- The SKS-DMR can be found in the Army Cordon level.
- Added a little ammo crafting tutorial in the form of a note. You will find the note in the dead body at the Old Mill next to Zernaskaya Village. I also added some ammo crafting ingredients in the village to help player learn ammo crafting as early as possible.
- Dismantling a throwing knife will no longer generate any gun powder, because it doesn't make sense :)
- You can no longer dismantle glowing skulls and gourds into metal and gun powder either :)
- But NPCs will now have a chance to drop gun powder along with casings.
Special thanks to EricRonin, who played Tunguska in a Twitch Stream and pointed out the lack of crafting materials at the beginning of the game. I would have never thought of that!
https://www.twitch.tv/videos/1887558169
- The AIROTEK helmet can now be used as costume for trick-or-treating, with NPCs who like the look of it
Thank you again, and please let me know if you have any questions or suggestions :)