Be Ready: Upcoming Control Scheme Adjustment
I have been noticing that the game's control scheme is different from other games, and some players have to spent effort to adjust to the difference. I'm working on some changes to the control scheme for better parity with other games, which will be released in the next update:
- You will be able to interact with NPC and objects by LMB click, or by pressing F key (or A button on the controller)
- While holding melee weapon, you will be able to loot using the F key (can be re-mapped) without having to holster the weapon
- When you are facing several objects close by, previously you use the ALT key to cycle through them, but now you'll be able to use mouse wheel to cycle bidirectionally. It still works the same as before on the controller
- Both radiation and Tunguska syndrome will be displayed on the Dosimeter at the same time, eliminating the need to use ALT key to toggle between the two displays.

- You will be able to interact with NPC and objects by LMB click, or by pressing F key (or A button on the controller)
- While holding melee weapon, you will be able to loot using the F key (can be re-mapped) without having to holster the weapon
- When you are facing several objects close by, previously you use the ALT key to cycle through them, but now you'll be able to use mouse wheel to cycle bidirectionally. It still works the same as before on the controller
- Both radiation and Tunguska syndrome will be displayed on the Dosimeter at the same time, eliminating the need to use ALT key to toggle between the two displays.
