Planned Upcoming QoL Update, And The Future of Tunguska
First of all, I would like to thank everyone for your continued support and patience :) I have recently gathered a significant amount of feedback and I have planned some Quality-of-Life updates for the game. Namely:
- An option to disable toggle-to-sprint
- A "via route" information to be displayed on the motorcycle page when selecting destinations
- Allow setting invert-Y for ARPG/ARPG2 control scheme
- An option to enable rotate camera without combo button with controller during melee combat
- Move the Manhattan Weekly editor office to its own scene to improve loading time
Hopefully, I will have this update completed in a few days. I will add more here as I receive more feedback and feature requests :)
I also wanted to let everyone know what I'm working on for the future of this game. I'm working on porting the game to XBOX, which is a major endeavor since I have to redo some of the controls especially cursor-related. I hope to complete it within a month or two. This means after the QoL update, I will most likely put the game on change-freeze since I can't possibly manage two separate builds by myself :)
Once the XBOX porting is completed, I will formally begin working on a sequel. I have started writing the background story for now, and I'm very excited to bring more maps, more drama, more challenges, and more fun time to you :)
Feel free to join us on our discord!
https://discord.gg/8hnSxXR9PS
- An option to disable toggle-to-sprint
- A "via route" information to be displayed on the motorcycle page when selecting destinations
- Allow setting invert-Y for ARPG/ARPG2 control scheme
- An option to enable rotate camera without combo button with controller during melee combat
- Move the Manhattan Weekly editor office to its own scene to improve loading time
Hopefully, I will have this update completed in a few days. I will add more here as I receive more feedback and feature requests :)
I also wanted to let everyone know what I'm working on for the future of this game. I'm working on porting the game to XBOX, which is a major endeavor since I have to redo some of the controls especially cursor-related. I hope to complete it within a month or two. This means after the QoL update, I will most likely put the game on change-freeze since I can't possibly manage two separate builds by myself :)
Once the XBOX porting is completed, I will formally begin working on a sequel. I have started writing the background story for now, and I'm very excited to bring more maps, more drama, more challenges, and more fun time to you :)
Feel free to join us on our discord!
https://discord.gg/8hnSxXR9PS