1. Tunguska: The Visitation - Enhanced Edition
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Tunguska: The Visitation - Enhanced Edition News

Planned Upcoming QoL Update, And The Future of Tunguska

First of all, I would like to thank everyone for your continued support and patience :) I have recently gathered a significant amount of feedback and I have planned some Quality-of-Life updates for the game. Namely:

- An option to disable toggle-to-sprint

- A "via route" information to be displayed on the motorcycle page when selecting destinations

- Allow setting invert-Y for ARPG/ARPG2 control scheme

- An option to enable rotate camera without combo button with controller during melee combat

- Move the Manhattan Weekly editor office to its own scene to improve loading time

Hopefully, I will have this update completed in a few days. I will add more here as I receive more feedback and feature requests :)


I also wanted to let everyone know what I'm working on for the future of this game. I'm working on porting the game to XBOX, which is a major endeavor since I have to redo some of the controls especially cursor-related. I hope to complete it within a month or two. This means after the QoL update, I will most likely put the game on change-freeze since I can't possibly manage two separate builds by myself :)

Once the XBOX porting is completed, I will formally begin working on a sequel. I have started writing the background story for now, and I'm very excited to bring more maps, more drama, more challenges, and more fun time to you :)

Feel free to join us on our discord!

https://discord.gg/8hnSxXR9PS

Update 1.85-6 Patch Notes

- Made sure that customers who have ordered food will not be wiped out by invasion events, if player doesn't intervene.

- Reduced the damage delivered by the Holy Spirit anomaly in the Zernaskaya church to help new players.

- Moved the location of motorcycle spawn in safe towns more closer towards center of town, to reduce the amount of on-foot travel for the player

- Player can sleep in locations with radiation as long as player's radiation poisoning is not increasing

Update 1.85-5 Patch Notes

- Added controller button icons in the main menu
- Fixed a bug with gamepad/auto-aim mode, a null pointer error while aiming at enemies
- Fixed a bug with the music not playing during intro scenes
- Fixed a bug with the deserters in Lake Cheko, whom you can't aim at when you first meet them, while using the auto-aim or gamepad control scheme
- Made the crosshair a bit smaller and brighter

Update 1.85-4 Patch Notes

- Fixed an issue with ghouls ignoring player's noise when they are searching for enemies.

- Added headshots for ghouls. It's not as easy to achieve headshots with them, though, since they are a lot more active and moves a lot more than humans.

- Now when you start a new slaughterhouse game, you will have a new character model and new name to better reflect the lore.

Update 1.85-3 Patch Notes

- Sound of Music DLC is now released! You can buy the radio from Hans in Zernaskaya, or sometimes from Venkat in Ravenwood.

- Fixed a bug with main menu, where the arrow can be clickable and causes an error when clicked.

- Slightly reduced the HP of Scythes